Well I just wanted to know a legit reason why it should get nerfed. If I offended you...my bad.
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And I gave you one. Did I not?
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Not really, no...
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Изменено (InsectShelf3): 4/28/2016 3:04:07 PMOk! So my concern with shadestep is that you can use it too quickly. You can rapidly back out of any unfavorable situation and no other class can. Not even a twilight Garrison Titan can do that. They have to sit in the air and make themselves an easy target. My suggestion is adding a 2 second delay to it. It's nothing major. You'll probably not notice it after a game or two. But it reduces the insane ability to reset any engagement. Currently. You can run into a room, shotgun one guy, and roll all the way back out and stay alive. That's a little strong.
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But if you use shadestep once, doesn't that already reset the engagement? I can only speak from my on experience, but using shadestep twice in a row is not wise. Your not invincible while doing it. So the enemy will have a easy time shooting you because you just roll around and can't shoot back. And for peeking around corners or dodging grenades or snipershots, one step is enough. So I still don't see the reason for it. Like you said. I personally wouldn't know the difference, you're right. But in the end it won't solve the problem you're having.
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The problem occurs when they use it twice. They can roll pretty far pretty fast and escape pretty much anything. I agree with your point though. It may not fix the issue but it will fix some of the insane escapes.
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But isn't that the point of shadestep...escaping?
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Yes. But there's op much escaping going on for much slower Titans and warlocks to catch up
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So it works as intended, I'd say. Btw titans are faster than hunters.
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Only when we stack into agility and Increased control
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So? Still faster. Hunters also have to give up on perks for shadestep...