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впервые опубликовано в: Ascension instead of transmogrification
11/10/2015 7:28:59 PM
1
The problem I'm seeing (or maybe i missed it?) is loot from VoG and CE and other special items like the halloween masks. Transmog may not be the best option, but some kind of wardrobe system to easily change the appearance of an item would be favorable. I like the idea of makign rare/uncommon items legendary status, but it would be just as easy to take the skin from that item and put it over an existing legendary item with better perks. The same would work with VoG gear, just taking the skin and putting it over another piece of gear and retaining the stats of the gear you used. I say this because there is a lot of year 1 gear that looks incredible but can't be used through infusion or what you're explaining as "legendary tier". There are many legendary tier items in the game but many are low level and can't be infused or utilize your version of ascension because of their status already.
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  • [quote]The problem I'm seeing (or maybe i missed it?) is loot from VoG and CE and other special items like the halloween masks. Transmog may not be the best option, but some kind of wardrobe system to easily change the appearance of an item would be favorable. I like the idea of makign rare/uncommon items legendary status, but it would be just as easy to take the skin from that item and put it over an existing legendary item with better perks. The same would work with VoG gear, just taking the skin and putting it over another piece of gear and retaining the stats of the gear you used. I say this because there is a lot of year 1 gear that looks incredible but can't be used through infusion or what you're explaining as "legendary tier". There are many legendary tier items in the game but many are low level and can't be infused or utilize your version of ascension because of their status already.[/quote] Thanks for the reply! I think realistically though that transmog won't happen due to it not fitting the Destiny loot-and-grind-structure. The mechanics for my suggestion are however already in the game. Regarding the old Raids: the solution would be to update the raids (and gear) themselves to be relevant for both new and old players.

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