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Destiny 2

Discuss all things Destiny 2.
Edited by Prototype-A01: 3/31/2026 11:54:56 PM
3

Weapon crafting removed was bad idea, heres why and where it should be now if it's brought back.

Now there are two reasons out was removed. And it was stupid idea to do so, it was a great vault space saver, it made weapons balanced because he you had to make s choice on your okay style. 1. It was removed because a guy with an unhealthy life style investoing he's time playing PvP everyday to prove he's better then everyone else croord whenn a person got one k ill on him even though he most b likely won the game with 20 kills on that guy, the type of guy who's mother would say come here dark and ill give you a hug and a dad who days to them suck it up princess when they don't have things work. Out. 2. Agaiing guys switch uunheaallthyy ligeee style as,, Grambling addiction, brraaoin thaayt doesn't get bored doing repetitive tasks who said I don't want to craft, I want to spend time grinding cuz I'm a streamer and have no job, obligations and alll the time in the world l f. Well in the real world that isn't so for most of us. Weapon crafting should be brought back and updated to the stage it should be now which is you can craft tier 5 weapons but it takes along time and a lot of resources and you have to go through each tier step, unless you get lucky and a tier 5 drops with alll the perks you want before you finish your crafting.

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  • I mean, that's alot of reasons, but not THE reason to bring it back. THE reason to bring it back is that it enables casuals to grind in a casual manner without spending endless hours fighting RNG. And casuals are who carry the financial profitiability of this franchise. They buy the DLC, grind it for a minute, then log off. Bungie makes money off the sale, sees a nice spike in the IP's value with playercount, then doesn't have to sweat maintenance long term and server stress because they step away. The resources casuals invest should be reinvested into the IP so that the diehards stay committed and offer the IP consistent value and prevent plummeting due to low player counts and hype fading. And while this is a very business minded approach, it is the only approach that matters to Bungie. So it's the only one that needs to be clarified.

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  • Idk, man, sounds just a little biased.

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  • I know, hot take here, but remember re-rolling in D1? I still wouldn't mind seeing that make a comeback.

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