Ok many, or some, of us have been wondering and/or asking why are there not two separate environments (in the ways of PvP and PvE) for the buffs and nerfs. We thoughts that is how the game was made. Well I ask how in the weapons tuning patch that shotguns get a buff in PvE, but keep nearly the same PvP. Why can you not make those buffs and/or nerfs not have effect each other.
If this kind of does not make any sense, shorter version is have one environment not affect the other.
PS: If someone thinks I advocate have this PvE shotgun buff for PvP, that is retarded; that is a primary example to how the buffs/nerf should be kept separated. Just why was this not done from the beginning?
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