TL:DR I get it but would sadly say to just stick it out.
I understand what you’re saying however I’m gonna disagree still.
While I’d prefer the health changed for solo/duo/ trio runs(just revise health based on players like legendary campaigns) I feel Bungie would screw it up.
You’re completely right that majority of players aren’t gonna be able to one or two phase a boss. Other players say that’s by design because if you’re good you should be able to do it easy. However I don’t think that’s necessarily why Bungie does the absorbent amounts of health.
I think Bungie does the huge health pools because they don’t know how to handle power creep outside of sunsetting and while I hate sunsetting and LOVE power creep, the dungeon will last longer for this community’s enjoyment. Pit of Heresy is forgotten after a few months but I suspect GOTD and WR will be fondly remembered dungeons because people will continue to play them.
Lastly, Bungie has a habit of screwing up. If they lowered the health pool they’d likely make the bosses TOO easy and then you’re just entering into a long glorified lost sector. You’ve got a better chance of asking Bungie to nerf the Lightning bolt amount or damage rather than lower the bosses health.
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I think anyone that still thinks very fondly of GotD at this point is crazy. Environment is 10/10. Encounters are just annoying. All the other recent dungeons have been amazing but that one just isn’t.
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Gotta disagree but I get it. It isn’t for everyone I guess.