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It's a shame they can't think of ideas to counter balance their creations...... Other than changing the concept almost completely...... Ex: when super is full.... player can charge all teammates, with in range, super at the cost of their own super depleting
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It's a sham you can't get a SINGLE kill every 60 seconds.
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13 RepliesDestiny 2 needs even more pvp content. Less pve.
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While it's annoying, you can't blame trials. Blame bungie. They have perks, like inverse shadow, that only work in pve. Why wouldn't they just make skorris work in pve only? Simple fix.
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1 ReplyIt was op though
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Why are you waiting? Just kill stuff?
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Why wait? Start the encounter. Kill stuff. It builds your super and they drop ammo, profit!
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Yep. It sucks now. That's for sure.
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30 RepliesAgreed, but just playing Devils Advocate here... Why not just do a super run? Kill ads until super is built, wipe and repeat?
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Kill ads create orbs n ammo . Profit
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2 RepliesEdited by irohoshi: 4/7/2017 9:12:35 PMI mean you could like start the templar and kill enemies to activate skorri, while at the same time destroying oracles. If you don't shoot the templar's shield with the aegis, templar won't spray like a maniac then you can farm super then wipe. Really not that hard to adapt.
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4 RepliesEdited by Prae: 4/7/2017 6:44:15 PMOr you could always start the encounter and get kills to charge your super. Better than waiting around complaining
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It's PVE... Kill AI BREH!
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There is armor that gens super on oracle kills. Thank me later
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[quote]Thanks Trials![/quote] heres the funny thing theres no reson why bungie couldn't have made it so it cant be equipped in pvp or that it requires a kill just in pvp...
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Start up the encounter, you'll have your supers in no time.
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5 RepliesEdited by CaptWreckless: 4/7/2017 4:16:37 PMIt's a shame people would rather stand around than play the game. The artifact was a terrible addition to the game.
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4 RepliesDude. You do realize it takes less time to just start the encounter and kill oracles and adds to get your super up and to collect ammo and then wipe than it takes for everyone to wait for their super to trickle. Quit complaining. So much complaining on these damn forums lmao. Suck it tf up
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1 ReplyAw shit a post like this will attract everyone.😅
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66 RepliesIt's a shame gjallarhorn isn't what it used to be... Thanks PvE!
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Start encounter Kill Harpy Stand and wait minute Repeat til Super is full Profit?
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2 RepliesPeople really used to stand around and wait for skorri's to charge supers before beginning an encounter? I don't think I've EVER sat around waiting at a raid encounter for a super to build. If it's not built, we start it and I kill shit then I get it. That's not even mentioning that what do you really need supers for anyway? If you're relying on bubbles to help block teleports you're just doing it WRONG because a good relic runner should easily do it!
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You could talk all day about this and that but you know what you can't do a single thing about it cause you know what, you are not in charge of this game's content. Really we all need to realize that and roll with punches. Life has ups and downs just like this game. You gonna complain about real life too. Ya you probably will, well do something about it, quit the game or accept it. Trying to gather sympathy in numbers is not going to change the game developers easily. Could happen but not likely.
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19 RepliesOh but it had to be changed..... FOR PVP!! Everything changes to make PVP better! Why? Because Bungie didn't put as much effort into PVE Content! Year 1, I really didn't play PVP till towards the end. Why? Because we had Vanilla, Dark Below, and House of Wolves. Each DLC also have special events that started before hand that added new events to enjoy! TTK....... Was dead by the end of November with zero acknowledgement that anything else was coming till the next DLC known as Rise of Iron. PVP took over year 2 due to the content drought. Their Raid weapons were a joke so no reason to keep playing. They just did not have the same or anywhere near the excitement of VoG! Rise of Iron.... Their big sales pitch was bringing back a weapon they locked at year 1 stats. They didn't add a new launcher! The main campaign was a pathetic 5 mission story! So from the latest of November 2015 Bungie knew PVP was the only way to save their game because they had nothing left and instead damaged the original main part of Destiny... the PVE side! Again Why? Because PVP took minimal effort and was far easier to keep players returning. This is NOT the way to handle a game pushed as a PVE game with a side of PVP! Destiny had huge potential! Now I just hope Bungie can get off their backsides and do things the right way! Either they need to decide from day one if Destiny 2 is PVP or PVE focused. PVP and I'll will continue bypassing D2 since, honestly, I want to play some PVE games with friends. Destiny though has been the best PVP game I have played though to date! If Bungie actually steps up to the plate and Destiny actually goes the PVE route, I'll be picking it up when it goes on sale in December! Only side issue, Year one is usually the only timeframe Bungie actual designs for, so I would be missing out of the fun. Still, rather miss out on some fun then pay a discounted price for what we will have left, then pay Bungie full price for them to take/lock items away from prime usage! LOL
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They should of changed it for PvP and kept it for PvE
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36 RepliesYeah. You didn't need to be a Destiny vet of 500+ raids to see that the Skorri's changes would effect PVE players in raids. Often times you are ready to roll, but you need at least a few people to have their supers ready so you are stuck just waiting 4-5 minutes for their super to recharge - and btw, there's no minions to shoot without commencing the encounter so your really just stuck waiting. But of course, all those PVP first players were saying "you have to be terrible not to get 1 kill every 60 seconds..." Yeah, okay, I bet they've never played a raid before.