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Destiny

Discuss all things Destiny.
Edited by DaGroove: 6/16/2016 6:36:38 PM
286

Bungie should have listened

To Blizzard. When they said that you should empower players and make them more powerful. Buff everything that is under used instead of nerfing everything that is over used. Look Bungie. You're making your own game less fun, how can that not be apparent to you? People cry about HRoF autos? Buff all the other primaries. The only difference between the different fire rates should be how they FEEL, not how fast they kill. Grasp of malok should kill as fast as Spare change.25 if you hit all your shots. Adjust fire rate to fit. Exotics can kill faster, who cares? Implement armor perks that counter their unique perks in that case. You'll wreck some people but not others. Nothing is op. Real gun balance can be reached through a stiff damage / accuracy drop off when out of range. Within intended range? Full accuracy and damage across the board. Trip mines suddenly "too good"? Make incendiary and swarm better. Fire bolts burn too long? Who cares? Let the warlocks have it. Create armor perks to protect against dot for the salty. Guerilla fighter too shitty? Create a peek function for corners and all obstacles, not just a tiny select few. Icarus only good on hand cannons and still not good enough? Buff and remove from everything except hand cannons then. Exhumed complete garbage? Buff it to where it's good, I don't care how you do it, just do it. Make everything a gamble, let everyone play with what they want and do equally good with any loadout. Alright, I think this horse has been beaten enough, considering it's dead and all... --- Edit --- I realize now that this post seems very centered around pvp. This is because maybe a month after ttk dropped, I stopped playing pve almost entirely. Nothing was fun anymore. They took away all my favorite weapons and nerfed the ones that remained. I had a blast in PoE with all kinds of weapons during house of wolves. Sure it was a limited loadout, but it was more than the 1 primary, 1 special, 1 heavy build that took over since it no longer really mattered which guns you used in end-game activities. Yes, the reroll system took the thrill out of loot-chasing a little bit but god damn was it fun. I have never used as many different guns in crucible (or pve, remember dry rot rolled like a mini 4th horseman?) as during house of wolves. Now I'm down to maybe four-five primaries, one special and two heavy weapons. Thanks Bungie. --- Edit 2 --- User [b]Madman[/b] summed his feelings about the topic up beautifully: [spoiler][quote]I have a Herja-D with counterbalance. I got it pretty early after TTK launched, and I've really grown to feel some kind of attachment to it. It's one of my go-to guns, not because of its performance (it's very good, not great) but because of how it feels, sounds, and looks. It's just a really fun gun to use, and it's solid in the performance area. It really doesn't let me down. It has a lot of utility. So Bungie nerfs counterbalance because, on some guns, it's too much. This nerf alters how one of my favorite guns feels and performs. Suddenly, one of these guns that I've formed an attachment to is different, and I don't like it as much. It stinks, because, in all honesty, finding toys in this game that I feel any measure of attachment to is very difficult. It's extremely rare for me to find a toy, whether it's a weapon or piece of gear, that makes me feel like, yes, this is mine. It makes me feel unique, and I like how I can use it to express myself in this game. It seems, every time I start to build an arsenal I can use to give me strategic options or, you know, variety, Bungie either makes everything obsolete or makes broad, sweeping changes that kill pieces of the positive experience of the game. It's really just a poor way to support this game, IMO. Instead of reducing the appeal of things we love, Bungie should increase the appeal of things we've passed over so that we give them a second look. If Destiny is a buffet, the goal shouldn't be to have a table full of mediocre-looking food. It should be to have a table full of delicious food. We should get so much cool stuff that we can't stand it. We should find ourselves passing on cool things because we just can't give anymore of our attention to it. But Destiny isn't a game that provides any measurable level of satisfaction. It's a game that, when you actually do feel a measure of satisfaction, decides that's unacceptable and revokes it. I really hope Bungie changes that about how they develop and support this game. I really hope Bungie sees that there's nothing to worry about in giving us fun things to play with, things that make us feel fulfilled and powerful. Doing that will just make the game more fun and varied. As is, Destiny is bizarrely limiting.[/quote][/spoiler]
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#Destiny

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  • You should be lead designer at Bungie, well said.

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  • 😜👍🏻

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  • Very well said, Bungie have made something simple, so complicated. They have no idea what's best for the game, and with each update there's new problems (invisible guardians, lag fest, 2 damage thing)

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  • Nailed it

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  • Well said. My thoughts almost exactly.

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  • I love u

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    • I wish they do what DICE did to bf4. Assault rifles were the most used and reliable so the buffed everything else amd only adjusted the accuracy so you can't snipe with them.

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      • I had just recently switched from sunsinger back to my night stalker and gun slinger just before the patch. Now I'm stuck with my least played class, Titan, because it's really the only viable option. I just can't get over the fact that they nerf tripmines, like you can see the damn thing on the wall just like a lightning nade. So if it kills you its your own fault. Now I throw a trip I have to camp it just so I can get a kill with it. Throwing knives are another problem, it was the only way for me to kill a shoulder charging Titan now I have to hope to be able to get a hit and then shoot. My last game earlier as a gunslinger I threw a knife hit a warlock, the person ran and was able to find cover before I could get enough bullets into them. Bye hunter hello Titan now.

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        • Edited by Br8veKnight25: 6/16/2016 10:22:47 AM
          SEE THIS GUY ^ gets it, instead of nerfing classes just improve others so their better than what they were. Shadstep a issue, improve other character movement speed so it's not as advantageous. Can't counter a doctrine, up the firing rate or damage/impact to make them more equal. Why BUNGIE hasn't looked at this I don't know but I've shared his thoughts for a while. Sunbreaker super too good? Buff the other classes. Things like this, BUMP.

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        • Great thread and i fully agree with it. I am a day 1 player and i hardly play Destiny. Because when i used to play in year 1 , i was having fun both in PVE and PVP. I am an average PVP player and i died more then i killed in year 1 but thing is : I was having amazing fun I didn't mind if shottys or any specific hand cannon is fun , as there was action . All i cared was to have fun , laugh , curse sometimes. But i was playing. Now it is all same extremely weak primaries and sniper fest Nothing more , the game needs major buffs on everything.

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          • I don't get all the people who complaint about this thing getting posted a lot? The more it gets posted and upvoted the better the chances that bungie will one day see it and realize that it's what we want. right? (fingers crossed atleast) - I 100% agree with the post and think the current destiny meta is a joke compared to the Y1 feel. I think most people complaining about these posts started playing post TTK and just have no idea what they are missing out on.

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            • OP Posts this the day after blizzard gets done nerfing 2 of there main characters In overwatch lol.

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            • DISCLAIMER: my belief about life might help u before u read: https://www.bungie.net/en/Forum/Post/206839336/0/0 ALL GUARDIANS ON DECK LETS SPAM THE HECK OUT OF THIS LINK: DO IT NOW VOTE HERE AND FIX DESTINY ONCE AND FOR ALL https://www.bungie.net/en/Forum/Post/206833892/0/0 https://www.bungie.net/en/Forums/Post/206833705?page=0&sort=0&showBanned=0&path=1 Ps: SPAM HARD AND LONG GUARDIANS FYI Bungie admits to the problems on this link: https://www.bungie.net/en/Forums/Post/206701911?sort=0&page=0 God bless you all :)

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            • BUMP!

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            • Adding armor to counter certain effects in pvp is an awesome idea!

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              • Bump

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              • Blizzard was like the king of nerfs during WoW. But I do agree . I've been playing sunsinger warlock in trials since year one. I'm not salty about the change, I'll just use double firebolts instead .

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                • The only thing they should nerf is laggers. Either make them match into a full lagger lobby (6 red bars vs. 6 red bars) or freeze their movement speed to counteract their lag. If they want to screw with their internet and movement is why it's so hard to hit them, then just FREEZE THEM. Then they won't move and might take some damage for once.

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                  • I always thought it would be best to just buff to balance nerfing causes way to many problems and takes away pve power

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                  • Edited by Darkwyve: 6/17/2016 6:47:31 PM
                    ^^^TL;DR OP's post^^^

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                    • You're right, just not about Blizzard.

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                      • I agree, less nerf more buffs sadly thats never hoing to happen in destiny.

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                      • They don't listen to reason. Nice post.

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                      • The main reason why I don't do pvp in this game anymore is because the change it all the time it's so bad the last time I enjoyed the crucible was early year one before the thorns madness started

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                      • - You introduced swords to the game....but kept the Quake mechanic on bosses so you can't get close to them and use this melee weapon because you instantly die. - You removed Elemental Primaries, instead of giving everything the option to have an element on it....so we just hang back on Endgame stuff to use Special and Heavies because the Shields are too OP on high level stuff. - You screwed with the Ammo because of PvP, but made enemies drop more....even though it is suicide to go out and collect it when you run out because you'll get murdered in the NF/Heroics/PoE - You've limited the amount of Legendaries that drop....with Blue being the most frequent at Endgame, even though you only use Purple and Yellow during the Endgame. Purple should drop like Blues do now, and Exotics should drop like purples. I love Destiny, and I've gotten my monies worth out of it...but you're right. Buffing should be their way of fixing things, not Nerfing. Blizzard only nerf stuff with it is Gamebreaking OP. Most of the time they just straight out buff stuff in D3 to get people to use it.

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                        • #MakeExoticsGreatAgain2016

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