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4/11/2016 7:03:45 PM
14

Sunbreaker PVE: Simmering Flames, Cauterize, or Fire Keeper?

Simmering Flames

58

Cauterize

141

Fire Keeper

27

Simmering Flames: When Super energy is full, Melee and Grenade recharge twice as fast Cauterize: Enemies fell by my fire regenerate my health Fire Keeper: While standing in a sunspot, gain an overshield and Hammer of Sol lasts longer (And a Recovery stat increase)
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  • I run fleetfire, stoke the forge and cauterize. With my war numens boots and the memory of felwinter artifact, every time I get a grenade kill I get bonus agility and reload speed from fleetfire, but when I get a melee kill I get the fleetfire buff as well as the "go on strike" agility buff from my boots, and with felwinter equipped I get 2 grenade and melee charges. Both buffs stack up to 3 and make me faster than titan skating, and stoke the forge gives me a charge back on a kill, so with solar burn, I can 2-punch a captain from full health and shield, then get the a charge back. I don't use a super with this build due to felwinter, but the speed and healing are broken. This build is my own design, seeing as I'm the only titan I've seen with the numens boots in a while.

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    • Eh, they're all pretty garbage. With cauterize you have to rely on terribe abilities that the sunbreaker has tp regen health. With simmering flames you save up a now garbage super to use those other terrible abilities more efficiently lol. Flamekeeper just makes your terrible super a tiny bit better but less mobile since you have to stay in the sunspots to get the benefits. In conclusion, use defender.

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    • Edited by PeytonicMaster: 4/15/2016 7:05:22 PM
      Forgemaster + fire keeper = 8 hammers

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    • Sunspot build is what I usually role with for PVE.

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    • Caturize but It is still shit beacuse of the 3 sec cooldown

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    • If your looking to save your super for later... simmering flames. If you wanna spam your super... cauterize. If you wanna capture a point and fend off anyone one else ( such as trials of osirus)... Fire keeper.

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    • Yo simmering flame with catapult and and stoke the Forge would be dangerous

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      • Cauterize is god tier. Although Simmering Flames is a nice passive ability, insta health-regen on one kill (albeit with a cooldown) is just too good.

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      • I prefer cauterize cuz I usually don't hold onto my super. Never tried a sunspot build though, seems like it wouldn't be as great in terms of mobility

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      • I use Cauterize and only Cauterize. Because insta-heal = yes.

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      • I want an exotic for simmering flames.

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      • It depends. Fire keeper and sunspots provides better dps and crowd control, while cauterize and forgemaster provides a safety net (with the health regen) with only a slight loss of dps. Simmering flames is meh imo. I prefer cauterize, since it's more multipurpose

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        • Cauterize can really save your life, that's good enough for PvE.

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        • Edited by Dr_Sorethumb: 4/11/2016 8:31:33 PM
          Cauterise if I'm using the super a lot, Simmering Flames if I want to 'nade spam. Simmering Flames + Armamentarium + Incendiary grenades + max Discipline is one to try. Potential for hatemail if you're good with grenades

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