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Destiny

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Edited by Birdman: 6/22/2013 3:11:23 AM
65

Bungie: Reconsider Your Fireteam Count

I will be brief, yet stern and hopefully informative towards Bungie employees. A 3-man fireteam is not a large enough group maximum in a world that utilizes the MMO elements of a common Hub and Public Zones. If the expectation of the common Hub is to bring Guardians together in order to venture out in teams, a small team size would force players to play with a smaller group of individuals, be it friends or strangers. Expanding on this, many players have more than three friends who will be playing this game. Even if they do not, these players will choose to play with these new people, and no one else. Therefore, I propose that maximum limit be raised to a 6-man fireteam. With 6 people, the number of strangers and friends cooperatively playing together rises, meaning more people will mingle with other people and hopefully expand the potential amount of new friends within the group, which would then further expand. A larger fireteam will also make teamwork far more enjoyable with a larger amount of enemies on the screen or in the area. If it's an issue with enemy content in an area, then utilize a private zone difficulty meter that changes according to how many players are in one area. More players = more enemies. This is [u]just a maximum[/u] number and is not mandatory. People can still travel around with 4 or whatever they prefer, but if this group of 4 jumps into a public space, and another guardian wishes to join, the option should be made available. This is one decision I will stand firm on, please make me believe you listen to your fans, and change the number of the fireteam to 6 maximum, for the sake of branching friendship and group enjoyment.
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