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#feedback

Edited by Kai Zodiac: 9/28/2014 4:46:44 PM
29

Young COD players, please stop crying...

We could peruse these salt mines for weeks and never finish reading the gripes and complaints posted by the player base. That's motivation for Bungie or any development company to strive to improve. It's sort of a checks-and-balances relationship between the devs and the players, and that's GOOD. It's sort of a ying-yang style push and pull between the two sides. That's what will make this product better in the future. What a lot of consumers who lack MMO experience (and even some with the experience) fail to understand is that things will always be dynamic in a game model like such. There will constantly be changes. Some will be generally accepted as good, while others not so much. Ultimately, though, it's our input that fuels these changes one way or another. No dev team will do everything perfect, but they want us to be happy with their product. That's where their money comes from. No changes are permanent. For those who haven't participated in this "ever-changing", constantly updated type of genre, you may not know what a hotfix or a patch really is. While there are some fixes that we may not agree with, they are merely temporary fixes until they can come up with a permanent solution. Ultimately, they do plan to address the loot system as they've clearly stated. But they can't rush into certain fixes because if they factor one thing wrong, it could break the game. Major things like this take more than just a couple of days. I guess, in summation, I'm saying this: changes are constant, they have to be very carefully implemented, and your feedback is key, but [b]stop bashing the developers.[/b] It's shows nothing but a lack of maturity and understanding for this type of matter. They'll fix things. Then break them. Then fix them. Then break them. That's the inevitable cycle of an MMO or "shared world shooter."
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  • That's a fine argument until the 'breaking things' could be avoided with the foresight of mildly-concussed Labrador. They've acknowledged a need for nerfs in some areas, buffs in others, but the nerfs are now, the buffs are... uh... sometime later. Probably. Maybe. It's mean-spirited and genuinely baffling. Why don't they run these things by a young child just to sanity-check them? The most recent patch, for example. With no rewards once you've got your legendaries, what point is there to continuing to do anything with the event? Play a harder version of a mission, but minus any kind of reward this time! Yeah, that's real appealing. Hell, I struggle to see how anyone even on the team could fail to see how dismal a 'solution' that is, let alone if they'd bothered to run it by someone who had some distance. That's not 'fixing and breaking'. That's just a -blam!--up, straight-out. An [i]avoidable [/i]one, at that. Avoidable -blam!--ups deserve criticism.

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