it is getting quite ridiculous the amount of time you are giving average players to complete activities in portal activities and conquests, for example derealize is only 20mins after that you lose all revives, and it is like this in all activities, it is killing all fun i had playing this game, making me feel i have to speedrun everything or get nothing as a reward. instead of what feels like punishing anyone who plays your game with ridiculous timers if you are not speedrunning, give generous timers and for those who enjoy rushing through everything without enjoying the set design or layout give them an emblem or title for rushing through everything while us average players can enjoy playing without feeling rushed all the time on everything. and when it comes to modifiers selection give us every modifier to choose from instead of what you think we should have on a week to week basis, let us in fact play our way instead of the way you think we should play which frankly is getting tiring
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1 ReplyYeah it is kind of weird, it's like they don't listen to their player base, and if they do they don't care. There are sometimes when people say things obviously that are ridiculous but this isn't one of them, there should be a setting as far as the modifiers go that gives you a level that has a timer and all this other stuff that people really want to get a challenge can do. But then like the base one or the second one possibly should just be ones with no time but still have enemy modifiers