I remember Bungie mentioned GM Vanguard Alerts would be of similar difficulty as old GMs, we expected -40 power level (same power deficit as GM conquests). Went in there and tried a few loadouts, and every one feels horrible. Wish ender and Eriana’s Vow do not one shot barrier shields, Peregrine does about 1/2 of champ health etc. I don’t remember old GMs being this difficult. We were looking forward to new weekly challenges, I guess this is not it. This is a one and done deal for us, definitely not fun to be “farming” like older GMs…
Before the “skill issue” or “git gud” posts, the wife and I are both conquer x 11 and we’ve always played end game in duo. We LOVE decent challenges, but this is definitely not it.
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1 ReplyEdited by Griever: 12/10/2025 8:49:03 AMAlso worth noting they nerfed all the benefits we got from the artifact with new gear however much of a difference that makes in durability and damage. So regardless of what others say, they nerfed us, then buffed the enemy to be stronger than they were before Bungie started nerfing enemy levels in EOF. Actual GMs are supposed to be -25 now. They were after EOF -30 or -40 sometime before Ash and Iron. And even if I'm wrong in any way, remember that GMs back then capped us 25 below as well and the enemy only had sword icons next to their names, which isn't present now in GMs. Instead these enemies have *skulls*. So if we go by that logic, that's only another reason why they shouldn't be 50 above us. I only did it once and I'm not touching that again. I'd rather wait until the only 2 pinnacle drops I do want are the daily focus weapons in the pinnacle ops. At least there the difficulty can be adjusted in a number of different ways to give players the best chances of success as was one of the main "selling points" of the portal. The only things that would convince me otherwise is they lower the difficulty to what it's supposed to be (not that we should be capped below the enemy anyway as is the point of a level system and most players are over 500), or they add raid/ dungeon weapons into the GM vanguard alerts as the raid isn't worth it to me, and if I have to increase enemy levels in the dungeon too, they won't be worth it either.