It almost completely breaks Liminality, at the part where you have to dunk 2 orbs in Ahamkara skulls, because unless you have Phoenix dive, you have about 2s of spare time before the orb dissolves on the rising lava side. I don't know if it's only an issue as a Warlock, and other classes can somehow drop faster, but it's clear absolutely no thought was put into how the modifiers could interact with existing mechanics.
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