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1 ReplyI used to think sidearms were difficult to use, but then I started to hip fire and spam the trigger in close encounters and I now find them pretty useful.
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none. but I guess sidearms.
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2 RepliesSword
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1 ReplyThe Chaperone should be apart from the shotguns imo
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4 RepliesSidearms seeing as it's the only one without one shot potential.
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The Chaperone.
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1 ReplyNone...all of those weapons have some sort of aim assist...whether it be by default or perks...
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1 ReplyI'm that guy in trials using the plan c
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1 ReplyTelesto. Is. [b][i]The Best-o.[/i][/b]
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Sidearms are quite easy to use. Just no one wants a special without a 1 hit ko. Fusion suck so hard, so very, very hard, that they need the most skill.
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17 Repliessidearms are the only ones with no ohk potential
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17 RepliesFusion Rifles, easily. Since day 1.
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1 ReplyFusin rifles and Snipers. Sidearrms are probably the easiest they melt in short distance
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I've never seen one but a low impact shotgun that can't one shot would be impossible to use rn
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Fusion
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1 ReplyFunny, when I began playing destiny I started using Fusion, and I haven't learn how to use any other weapon, in fact I suck using any other weapons.
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1. Fusion. 2. Sniper and shotgun and sidearm
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10 RepliesSidearms. Fusions. Shotguns. Snipers.
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Sidearms definitely. Only special with no 1-shot potential
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2 Replies1. Fusion 2. Sidearms 3. Aim assist and pellet snipers
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I think sidearms I got a Phantom Saturday using a fusion
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Sidearms. Fusions are kinda like a chance for me. Shotguns are easy for me because I've been using them since day 1. Sniping seems way easier in Year 2 compared to Year 1.
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None of them do.
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Fusions then snipers
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4 RepliesThese aren't archetypes. These are classes. Archetypes are like Low RoF/High Damage or Medium Charge/Medium Damage.
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6 RepliesEdited by Lord Corignis: 7/10/2016 11:01:44 PMLow aim assist snipers. (<50) Medium to slow charging fusion rifles. Medium range and RoF shotguns. (Immobius, In Times of Need, etc.) Sidearms other than Ironwreath. Those require skill.