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5/20/2016 4:17:35 AM
38

why would it be so hard to just disable clown cartridge while waiting for a fix.....

Instead of canceling IB and Trials?

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  • If I remember right, they been having a fix for it. Like a day before trials. They are just waiting on permission from Sony and someone else.

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    • You know what they say, "Time is money".

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    • Pretty sure that disabling a perk that could appear on a number of different weapons from a number of different sources is harder than canceling an event that hasn't happened yet

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      • Wow some of these comments are hilarious. Like Radio Shack gave out "Coding" diplomas or something here. Lol All but two of you even have the slightest idea about what coding is and is not. How it affects something and how it doesn't. This. is just hilarious. Best of luck Radio Shack grads!

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        • Because they would have to hunt for the code on every gun that has it and change it to something else. And then deal with what the changes might effect

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        • Edited by Your_Mama_1252: 5/22/2016 12:37:54 AM
          If they kept trials and IB people will still complain about the exploit even if heavy boxes removed at them. sorry to write this in caps: PEOPLE WILL NEVER BE GRATEFUL THEY WILL STILL COMPLAIN ABOUT ANYTHING !!! I think bungie is clueless on how to please it's community at this moment :/

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        • https://www.reddit.com/r/DestinyTheGame/comments/4kajbv/the_patchhotfix_process_and_why_it_takes_bungie_a/?utm_source=twitterfeed&utm_medium=twitter

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          • It doesn't cost them money. Remember sparrow books. They fixed it in hours.

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            • Depends on the code. If clown cartridge is tied intotoo many things and IB/Trials is compartmentalized it would be much easier to disable a game mode than clown cartridge.

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            • I mean, they disabled hive disruptor year one. This is just them being ignorant. It's mind blowing. Bungie: "Cocoon and clown cartridge break heavy ammo drop. [b]CANCEL IRON BANNER AND TRIALS![/b] But leave the perks active so the bug can still be exploited" Without Activision over seeing them, they'd probably have put themselves out of business by now.

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              • Stop being winny bitches

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              • If making these sorts of changes is truly as challenging as these shitass weekly updates claims them to be, the entire development department needs to be fired and never hired to make another game again; maybe they purposely make it hard for job security, who knows, but as a programmer myself I know that if I was making a game, especially multiplayer game, everything would be easily editable and changeable. It's not hard, and if they made it hard they suck at life and their jobs.

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                • Unless they set it up so every bit of the code requires that single perk, it should be extremely easy to disable it. And before anybody calls me out. Yes I have coded games before, and yes I am fairly experienced.

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                  • Remember how long it took them to fix losing heavy after death? This perk is about ammo, so I guess there's more shit than u can imagine.

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                  • Just make ib mayhem!

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                    • Not on bungie completely. They have to wait on Sony and Microsoft to approve patches before they go live. Guarantee the fix has been generated.

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                      • Because it takes them 24 hours just to compile the game, then several hours to load it in the sdk. Then edit it, then save it for hours, then recompile it for 24 hours, then upload it to the server update system. It's a lot more than you think.

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                        • any one defending bungie should be able to eat my ass, I mean your constantly eating bungies in their defense.

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                          • Because that's not fair. I love using this heavy glitch.

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                          • Look at it this way a perk in a super affects 1 base programing code cause it's just attached to one thing. A perk on a weapon affects multiple base codes across multiple weapons. That is like taking the grapes out of one fruit salad, vs taking a specific type of grape out of the fruit section of a chain grocery store. It is a significantly larger equation with the coding involved.

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                            • 1
                              If you think it's that easy, then you've obviously have never had experience in coding.

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                              • Maybe do something more productive with your life, like maybe going outside.. smh

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                              • Sounds fair enough. But now someone comes back and says pvp ruined it for pve cause now my clown perk doesn't work. Rather then ruin pve over the next however many days it takes to fix this problem they decided to take Trials off for a weekend. The good news is that it's scheduled to happen next weekend, and the weekend after that, as long as they can get a fix in place. The other thing that people have to consider is how much testing needs to be done once a fix has been found. They will probably want to test it over several days in a test environment before the release it into production. Any developer will tell you that you can't rush the amount of time that is required to test. An hour is still an hour.

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                              • Maybe they clown cartridge isn't the problem. Why is it that none of you even consider the most obvious answer?

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                                • It wouldn't matter what systematic, process or coding explanation they could give. There would still be the nonsense lynch mob from these forums bitching.

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                                • BOOOOOOOOOOOOO Bungie. BOOOOOOOOOOOOO. Weak, lame, lazy knee-jerk reaction. Put in extra hours, devote additional resources to fix the problem right away? Nah. Let's cancel whatever might be affected and worry about it later. Cancel whatever might be affected later, too. Somebody order lunch. Pathetic customer service.

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