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9/30/2015 9:54:28 PM
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Make the hammer take skill? So almost hitting someone doesn't count as directly hitting them since only direct hits should one shot
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  • The hammers have travel time and also travel on a parabolic arc. I know the hammers have proximity detonation I dont think its as extreme as something like the pre-patch 2.0 rocket launchers. You still have to throw it quite close to someone. In my opinion, its more skillful than running into a room, spamming the right trigger and racking up four kills like the Arc Blade.

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  • Wrong

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  • About what part exactly?

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  • The HoS doesn't take any skill skill all.

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  • There is a small amount of skill, you need to have good movement, as well as assessing for travel time and arc across distances.

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  • They don't even have to move, they get a crazy shield to go with it. Other than that they only get like 2 supers per match anyway. A little less shield is what's needed ]

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  • Both are subclasses I think need a nerf to their skill crutch. Arc blade has way to much aim assist, hammer has way to much radius on insta kill. I think it still should hurt them at the distance it does now, just not kill anything it almost hits

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  • If anything, at least just decrease the radius of the proximity detonation.

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  • Yes cause slightly missing definitely kills somebody for sure. Yeah definitely.... NOT! Try using Sunbreaker and then you can actually cry about it.

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  • You don't even need to hit someone. I once got killed across the room by Sunbreaker blast radius...

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