Final Edit: The Agonarch Rune is charged by defeating mobs of Taken enemies on the Dreadnaught. You will see a glowing ball of light and when stepping near it, it will summon the Taken enemies. You must kill the yellow bar enemy in the last wave to receive credit. Common locations are as follows:
- In Hull Breach, to the left of the patrol spawn, down in the lower area where Hive and Cabal fight
- To your immediate right of patrol spawn, just before the entrance of the building on the way to the Hall of Souls
- Mausoleum, just outside the entrance of the ship
- Mausoleum, right outside the entrance to the Hall of Souls (basically where you spawn for the Sunless Cell Strike)
Note, you can only acquire one charge per day UNLESS you move it a cross your other characters, in which case you can receive a maximum of 3 per day.
The location of where you use your charged Agonarch Rune is as follows: from the Mausoleum, head the same way you would for the Sunless Cell strike (area is called The Founts). Drop down to the lower area and run forward, past the entrance to the giant room with the chained cylinder. Shortly after this there will be a hole in the wall, enter through that and it will be on the right wall directly in front of you.
Once you use the rune, head to the giant room I just mentioned, fight the Taken that appear, claim your rewards and enthusiastically sing "Danger Zone"
Team recommended but not needed if you're quick on your feet
Hope this helps, any questions will still be answered although this should clear everything up. Good luck!
*End Edit*
Haven't seen a thread about this yet but I believe I've figured out how to charge it.
So there is a total of 7 things you need to do in order to charge it. These things are specifically killing certain Taken enemies which appear on the Dreadnaught.
You will see a glowing ball of Taken light just hovering over an area (they're pretty common). Once you activate it and Taken appear, kill all of them until a yellow-bar Taken with a distinct name appears. Killing this enemy will charge the Agonarch Rune by one point. Now the trick is this...
You need to kill 7 of those enemies but they must be different, as in bear a different name. I've found so far that with each Daily reset, a new one appears. The count right now should be 3 if you've kept up, which is what I'm at right now. I'm assuming if you've missed any of the days that they'll spawn again next week on the same respective day.
If I find the names of the enemies I will post back here with their names and the days they show up on. If anyone else has any further info, please share!
Edit 1: so based on the comments of what we've been getting and on my own experience since making the thread. I've gotten one charge per day whenever I have killed one of those groups of taken. Doesn't seem to need a named enemy. Less complicated than I assumed. Well have fun out there! And if you guys get any new info, go ahead and share
Edit 2: So far the only consistent factor has been one charge per day on any taken ultra that appears with those orbs. I've found the location where you put the rune but I've forgotten where it is. Once I find it again I'll post it here
English
#Destiny
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Does anyone wants to help me charge mine on PS3 : xX_HELLYEAH_Xx12
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4 RepliesEvery day i go to the dreadnaught to kill the same knight. After killing him every day for the past week i still only have one charge on my rune so idk what the problem is but it would be fun to actually use the thing
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Thanks!
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1 ReplyWhy do I have to sing danger zone?
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3 RepliesIf you go with someone who has a charged one, you will fight all 7 again in a row. This will charge your Agonarch rune in that one fight and when the chest appears you can get all the rewards. The final ultra will also have a chance at an exotic engram.
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I've been stuck at 5/7 for two days now.. According to the wiki todays Taken Major was Gurroth, which I killed, yet still didn't receive a charge for it. Either something is glitched or you're right about having to kill all 7 of them.
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1 ReplyHow do you get the rune?
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Nice post. Thank you
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Edited by DsrGGuy: 9/29/2015 3:38:44 PMAlso, anyone with an uncharged rune will have it charged through the event that you use the rune on, so everyone participating with or without the rune at 7/7 will get the rewards at the end. A friend started at 2/7 and another was at 4/7 and they charged right before we finished, so don't stress it if you go into an event someone else starts.
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You can't transfer charged runes. Make sure you kill the last mob on the character you are farming fragment on.
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PS3 - I charged mine, put it in the chest & solo'd it, rewards weren't that good but it was fun tho
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2 RepliesIf anyone needs help with their Agonarch rune add me on PS4. Redscar96
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Someone with 7/7 wanna invite me to finish it? xbone gt xCoquiGamingx for inv
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2 RepliesWhat is the recommended light for this?
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I finished charging mine earlier, really fun battle when you use the it in the founts.
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Bump for later pls
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Yea bump
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Thanks.
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Bump for later
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6 RepliesEdited by Zynastor: 9/22/2015 1:10:29 AMFor those of you looking, we've had a video since 15 September. Agonarch event is in the founts, passed the mausoleum. Look up the video. Charged agonarch rune Congrats on bringing this all together in one place for the community. (Bunch of people scattering ideas for the release days) I want to share that you can charge an Agonarch Rune from zero to 7/7 'ready to use' in less than three days. And, there's more! so keep looking! Or send me a message anytime, Guardians. Wonder if this is what Bungie intended? I have a question for you, Guardians: Do you think the rewards are repeat rewards, or one time?
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6 RepliesI had 2 and when I beat the court of oryx with an antiquated rune i got 2 more, idk how i got my fifth
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Me and my friend charged and used the rune, it summons the taken champion which gives you the taken champion grimiore card along with a calcified shard and one of those raid materials
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4 RepliesYou can also move it across your characters and technically get 3 a day. About to get my last charge. I'm wondering if this rune has the same function as the wormsinger or antiquated. If so, how hard is the enemy that it spawns?