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originally posted in: Petition to nerf threadlings in PvP
12/4/2023 6:41:40 AM
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You do realize that they literally just buffed threadlings this season due to them underperforming in previous seasons.
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  • And that was a huge mistake.

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  • Welp all you gotta do is learn to jump away from them, they do have limited range and can only hit you when your touching a surface area. For hunters you just gotta jump out of their range and for titans and warlocks you just gotta glide/hover until they time out.

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  • Yeah jump away as the player rushes you at a disadvantage in the air and mows you down in .67 seconds with an immortal. Uh huh I'm sure all the high skill players will just let you go.

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  • That's sounds like a personal issue if your stupid enough not to fire back while airborne. Not sure if you've noticed but you can shoot while in the air or jumping.

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    You hear of a little thing called Airbourne Effectiveness?

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  • No sh*t Sherlock, gonna point out that there is literally dozens of weapon and armor mods as well as exotic weapons/armors designed specifically for airborne combat. So i'll say it again, if your having issues with airborne combat than that's nothing more than a personal issue.

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    Is this coming from the .55 overall who couldn't fight their way out of a wet paper bag?

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  • Edited by Zodleon: 12/4/2023 8:15:02 PM
    [quote]at a disadvantage in the air[/quote] You got a reading comprehension problem, let me explain something to ya, in air accuracy is still in the game you are less accurate in the air, player in the air has less control over their movement once they're up there. That's what we call a [b]disadvantage[/b]. It's called understanding your situation. If you're stupid enough to think after being forced into the air that you have an equal or even good chance to win that gunfight, then I can see how you got that .3kd. You can barely hit things on the ground. Why is it always the worst players who are the most confident?

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