You just need to adapt. It’s not a bad game mode, just takes time to adjust.
Probably mostly PVE mains complaining anyway.
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#destiny2
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Edited by A_mo: 11/30/2023 2:53:11 PMPeople should definitely defend it because it is good. It's also the first mode in 7 years where Ive been able to have hand cannons work consistently. And it should be a fun place to watch weapons be iterated on with more of an eye towards whats fair for weapon balance when ability spam isn't constant. It's not like it's bad it just didn't belong in the control node. Classic Control with whatever abilities are going on in PvE at the time is the games main casual mode. It should always be. And it should be in the quickplay rotator as well because node still has some residue of the casuals telling people what they're going to be playing. "And if you don't play what I tell you I'll makeyou a bully with my baby talkin!" Era should be all the way over now.
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2 RepliesAdjust the weapon sandbox back to the standard, keep ability nerf, and lose special ammo and progress on death. And then it's not bad.
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Nah. Go play cod or halo if you hate space magic.
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The casuals do. The ones who foot the bill for this game.
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1 ReplyThanks for the feedback. LMAO
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2 RepliesIt is those who do not know how to counter abilities like yourself who have been whining that pvp is to hard, lol.