I see a lot of people saying things like “GMs and raids were so easy before. They had to change something!”
It needs to be noted that the only changes affecting GM and raids were the resilience and cooldown nerfs. It’s power levels and everything else remain unchanged. Legendary Lost Sectors now pose more of a threat than raids do. All this did was make lower tier content more difficult. Raids and GM remain unchanged.
So why does the ceiling need to be raised for the lower tier content that the people praising the difficulty changes don’t even participate in? Legend and Master Nightfalls are irrelevant for people who run GM.
Gatekeeping that’s why. The people praising the difficulty changes and saying the game is too easy are still going to be playing the exact same content at the exact same difficulties prior while the casual and mid-core community is slogging through everything else.
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29 RepliesEdited by Sunburn Seastar: 3/8/2023 6:05:25 PMNot to mention until they change the exotic armor circulation source. This will gate keep, a lot of the newer and some of the more powerful exotics from more casual players.