> [i]hand cannons getting a vast majority of all kills = "the most balanced weapons have ever been"[/i]
Yeah... you're a little confused, friend.
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There isn't any go to cheese weapons though. Maybe arbalest on console but not really. So yeah weapons are decently balanced. There's no more "okay fine I'll switch to [b]whatever is broken[/b] because I'm getting my ass kicked" Hand cannons are just the staple pvp weapons
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I still do better with autos than HCs but i love my ace again since it feels ok now.
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Yeah the dude is delusional man and he rocks a straight up stasis hunter for the most part.
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Edited by Bhulk, Disciple of Fitness: 1/8/2021 4:47:53 PMI think that the weapons are really well balanced with a few exceptions. I think that bungie needs to get more diverse maps. Plus, hand cannons are a fan favorite, a lot of people like them, just because a lot of people use something doesn’t mean you should nerf on that basis alone.
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There are still a rather high amount of weapon archetypes that just aren't worth using compared to 120 HC's. "Well balanced", the weapon meta is not.
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Ummm take a look at ttk’s right now. This IS without a doubt, the most balanced sandbox in destiny history. Yes 120s have a bit too much range and aim assist but they’re are soooooo many weapons that will beat them right now I promise you.
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Agreed. Back to boring HC Meta...like most of the time.
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Would rather have Hand-Cannons as the meta than Auto-rifles again. Pretty much everyone agrees the weapon sandbox is almost perfect as is.
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facts, i don't get why people don't use more slow pulse or slow scouts, so strong weapons, and better ttk than 120/140