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#feedback

8/29/2016 4:17:33 PM
30

Not all Grenades are the same.

Grenades should either be "one shot kill" for all classes or for none. I am sooooo tired of being up in a fight only to get the panic grenade and die. Or the Warlock that warps in, throws his splash grenade and warps out to kill me with one grenade. All this while I watch people run through my tripmine or simply fly away from my scatter grenade. But the best is when they simply sit there and let every piece of the scatter grenade hit them and still don't die. This is completely unbalanced. It seems that while Titans and Warlocks have several "one shot kill" options, we Hunters, outside our Supers have none. I don't want nerds, I am just asking for balance.

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  • The only ones that are a guaranteed insta-kill are the ones that stick. Each race has at lease one class with a grenade that sticks. Warlocks have a fusion grenade, Titans have a magnetic grenade, and Hunters have a flux grenade. Titans have an additional fusion grenade, and are known for having the better grenades but it's been considered a balance since their melee is woefully inadequate compared to hunters and warlocks. So depending on which character class you run, all are capable of a OHOK grenade.

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