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#feedback

Edited by m0nk0fwar: 2/28/2016 1:09:59 PM
17

Hawkmoon Needs Several Buffs

Hawkmoon: pretty much balanced throughout Year 1, nerfed to hell in Year 2. Between the last two weapon updates, Hawkmoon has had its exotic bonus become pretty much worthless, lost much of its range, accuracy and ammo capacity. So, how should it be fixed? -Revert changes back to 2.0 regarding range and Luck in the Chamber bullet damage -Increase base ammo capacity from 63 to 71 Hawkmoon's bonus of lucky bullets has become pretty much irrelevant in PvP now that it only deals 106 per proc. This takes away the exotic bonus's effect of a two hit kill from every engagement with an enemy with high armor, meaning that Hawkmoon has no large benefit over any of its legendary counterparts. In addition to this, it has very bad accuracy and range, which furthermore means that Hawkmoon doesn't deserve the exotic slot that it takes up. Finally, its ammo capacity is laughable now, with only 63 rounds base. An increase to what it was in Year 1 would be nice to see so Hawkmoon is more useful in PvE. Edit: a lot of people believe that I'm saying that the lucky bullets should be able to stack to a one shot again. I'm not, I'm saying to increase the damage to give it its two shot kill back.

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