Titan Patch Notes:
[b]
Sunbreaker[/b]
Melee
-Titan Melee: Extend Titan Melee range (+12.5%)
-Sunstrike: Decrease DOT Time (6.5s ->5.5s)
Super
-Hammer of Sol: Reduce Damage Resistance during Super (-9.09%)
-Hammer of Sol: Slow Hammer travel speed by (-1.32%)
Passives
-Forgemaster: Reduce Splash damage detonation radius multiplier (-20%)
-Flameseeker: Turn down Hammer tracking bonus (-25%)
-Flameseeker: Remove +1 Recovery, and +1 Agility stat bonuses
-Fleetfire: Added +1 Agility stat
-Firekeeper: Added +1 Recovery stat
-Cauterize: Added cooldown (0s -> 3s)
Movement
-Catapult Lift: Faster Initial velocity (+5%)
[b]Striker[/b]
Melee
-Titan Melee: Extend Titan Melee range (+12.5%)
-Storm Fist: Increase base damage (+18.2%)
-Overload: Now also provides faster melee recharge (+50%)
-Discharge: Additional Damage (+7.69%)
-Discharge: Changed AOE to spherical shape
-Amplify: Increased Super energy bonus (+30%)
Passives
-Headstrong: Now also provides Faster Sprint
-Transfusion: Improve cooldown(5s ->3s)
-Unstoppable: Now provides a total of +2 Armor (+1 additional)
-Unstoppable: Increased damage resistance (+25%)
-Juggernaut: Improved Shield health (+14.3%)
-Juggernaut: Now works when airborne
Movement
-Catapult Lift: Faster Initial velocity (+5%)
[b]Defender[/b]
Melee
-Titan Melee: Extend Titan Melee range (+12.5%)
Super
-Ward of Dawn: Recharge Grenade and Melee Abilities on Super cast
Movement
-Catapult Lift: Faster Initial velocity (+5%)
https://www.bungie.net/en/News/News?aid=14083
English
#Destiny
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this seems fair. I say they reduce the cooldown of transfusion and cauterize to 2 seconds, but we'll see how this works out.
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12 RepliesNo time nerf? That's a bigger problem for me, it lasts almost half a damn minute, golden gun lasts 12 seconds...
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Think I'll just adapt and drop health regen and spec for sun spots with over shield.
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5 RepliesStep 1: Whine about sunbreakers and shotguns to the point of both being nerfed, leading to more striker usage in PvP along with MIDA + Peregrine greaves being added yet again. Step 2: Have a massive influx of strikers armed with said weapon and boots into the crucible, shoulder charging their way through the masses left without any weapons to defend themselves with ('cause let's face it, good luck sniping a catapult-skating titan that knows how to turn corners). Step 3: ??? Step 4: PROFIT! THE TEARS WILL FLOW YET AGAIN!!!
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The defender/striker changes should have been made 1 year ago. Bungie dont care about fixing the game at, they just want to push new dlcs because thats where the money is, not in balancing.
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14 RepliesSeriously that's the best they could do to help defenders? They say it's ok for them to get less kills in pvp since they are a support class, yet the support hunter class gets way more kills.
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Garbage. Overall nerfing the sunbreaker, buffing the striker and meh to one of lowest used subclasses, defender. Huge outcry over a Sunbreaker Titan being hard to kill but been more than a year and it's still as hard to kill a radiant skinned warlock spamming 14 plus fusion grenades or a blinking arc blader. I main a Titan, but play better in pvp with a warlock (when I had one) or a hunter. Maybe the buffs will help Titans in pvp but nerfing the Sunbreaker because of salty guardians that use other similar OP builds now have a new challenge just feels like Bungie giving in to whining people....ok rant over.
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Before all the I don't need you comments, Destiny is dead. The ttk lasted a month and I'm done. With my favorite class nerfed there is no need to play. Thank you fgt, no one needs you.
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7 RepliesYep, sunbreakers are now useless, thanks bungie
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4 RepliesAn update of Titanic proportions. Even Bungie knows this game is a sinking ship.
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6 RepliesFinally, so many bad Titan players are gonna be put in there place now with HoS active. Good riddance
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1 ReplyIs storm fist going to be a one hit kill now?
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Cool. Now I want to see the other year 1 Hunter and Warlock subclass changes.
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2 RepliesJust out of curiosity, what will the moaners moan and cry about next? And what will be nerfed next?
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11 RepliesEdited by aem: 12/5/2015 2:57:31 AMThis is not toward those who play Titans, but to BUNGIE. In general, for the sake of the community and those who play other classes, BUNGIE cannot address the class issues and do nothing for the others. Whether there is a problem or not, it would be nice to know if BUNGIE is looking into whether or not there are problems that people have addressed toward playing other classes. EVEN IF, such information would be repetitive. FOR INSTANCE, We know now that HoS will now have reduced armor, but does this say for certain that a golden gun shot will kill a Titan in HoS? In may seem obvious that it would, but for the sake of clarity it would be nice for it to be pointed out. Will the odd model collision for Hunter arc blade be addressed? FOr hunters not requiring a second swipe upon using arc blade and actually killing? Keen Scout ability - has anyone pointed out that the mark targets sometimes occur when you're dmg by nothing. often occurring prior to dmg taken? Can we reconsider looking at underused modifiers? Song of Flames, or radiance in general, not being "supportive enough" and Angry magic or the melee surge ability. In the end. ALL modifiers need to have some competitive edge, and a sense that you're gaining 1 ability over 2 other abilities that are equally as useful; not just one standing out the most.
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2 RepliesThe tears of Hunters have finally extinguished our hammers.
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When is this going to implement?
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Edited by Racebum: 12/5/2015 10:39:37 AMAnyone else ever noticed that you are rarely happy when they post updates? Like if you think about the number of times you read their publishment and feel good vs being irritated. It's about 1 to 9 in favor of being irritated. There are other games to play out there if they want to keep killing this one. I mean I've been around since the beginning and I went from telling people this was a great game to don't bother buying it
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I think this is great.... They have done a great job here... Now I can only hope that they come to their senses and don't annihilate shotguns
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Back to basics with Strikers.
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1 ReplyThe update looks good, but idk if the travel time and tracking nerf was really necessary, the tracking was already pretty useless. And they're not too hard to dodge. Oh well at least they fixed the armour.
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Remember when shoulder charge was one of three things people conplained about. Along with vex and suros
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3 RepliesNow, after the nerfing the shit out of Titans "new useless" sub-class, everyone talks that they haven't seen ANY problems with fighting in PvP against Sunbreakers. NO? REALY?!... Nice trolling. Good job. To everyone who makes this nerf real. GG. [b]<slow_clap>[/b]
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speed of hammers is hardly reduced!!
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Thanks Bungie now I shotgun melee like a pro, oh wait...
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6 Repliessunbreaker class is still op. need to nerf the overpowered overshield, the 5 nova bombs and the health regen. It should have 3 hammer throws and last 10 seconds tops.