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2 RepliesWe can't do any endgame without doing TTK storyline. "Did we mention that you’ll need to confront the immediate threat first? Oryx lies between you and these challenges. You'll need to survive his wrath to partake in the new endgame."
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I like it.
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1 Reply[b][i][u]AND HIS NAME IS JOHN CENAAA[/u][/i][/b]
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I hate it
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4 Replies10gb for ps3/360 18gb for ps4/x1 that's a pretty big freaking download
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It's not enough to get me to buy TTK
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Don't like having to rush through the story just to do the crucible daily, unless I read that part wrong
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2 RepliesI hate how they are making everything so easy. Stupid casual players probably cried about nightfalls being to hard like shit get good scrubs. It's stupid how bungie nerfs everything that's hard and makes it easy for scrubs. What ever happened to a challenge?
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4 RepliesDoes anyone proofread the updates before they are posted? I'm honestly not a grammar freak, but this week's seems really bad. It tends to create more ambiguity. I had to read several things multiple times to figure out what they were trying to say.
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The nightfall is almost being treated as a mini raid (as are the legendary strikes with the boss specific gear) Not a buff so that is a nice touch to keep things different. Overall I'm happy with the changes.
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13 RepliesLoving the changes to NF, weeklies and dailies. It does feel like too much of a chore right now, so I'm glad that they've changed a lot of the rewards to account wide which lets me play what I want, when I want to and on whichever character I prefer. Well thought out Bungie!
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I like the changes. It caters to those of us who don't have time to grind out everything three times every week for hours. I honestly prefer to play mostly as my Hunter, occasionally mixing things up in a Raid with my other characters. This account-wide rewards system will make things feel like less of a routine grind-fest. Plus, it sounds like there will be [i]a lot [/i]of other weekly/daily bounties to keep us active anyway. The new Nightfall will be way less "sit and shoot." It encourages people to find new, agressive ways to tackle different parts of the the mission instead of kicking back in the corner of the map and setting up camp. It will still be hard - lv40 is our max level so the enemies will be right there with us in terms of damage and armor along with any burn modifiers. I haven't even played this new style and I already prefer it. Can't wait for the challenge.
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2 Repliesthey still havnt added the trophie for obtaining all the error codes.
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1 ReplyEverything is looking up. And I like it. From the start, I wanted... 1. Actual Boss Fights 2. Transmog 3. More fluid story-telling 4. Missing elemental subclasses 5. Larger Storage Space 6. Side-missions 7. Gear with a fixed drop-point 8. Simplified Currency And I am getting the majority of these in a few weeks. I am a VERY happy man.
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I did too
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It's hilarious.
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12 RepliesSounds like the game is being changed to appease casuals for a lot of things, not a fan of the whole do something once and it counts for your account thing either, that just sounds like a way to limit drops even more. Really sounds like they are just hitting the easymode button on a lot of stuff to attract even more casuals and new players, I just hope it can keep me busy until November and I'll be happy.
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4 RepliesSo just curious. I have to finish the end raid to be able to play the rest of the game???? What to do? None of my friends play this anymore and with no raid matchmaking ( I assume), I guess I gotta appeal to forums?
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21 RepliesEdited by Slackerr_26: 8/28/2015 1:42:53 AMI like some changes, except the rewards being applied to your account instead of to your character. I feel like they are starting to way oversimplify things in order to cater to a more causal player base. Nightfall only coming with a 30 second revive* timer now, what is this a normal mode raid? Nightfall is supposed to be difficult to complete and you shouldn't be able to just run through the whole thing without fear of being returned to orbit. If anything the strike should just start over when the team wipes. Also, where do we earn strange coins now?
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2 RepliesQuoted from Weekly Update... "Instead, accounts receive Legendary Marks for completing the [u]first three[/u] Weekly Strikes" Where else besides dismantling legendaries and running these strikes are these "uncapped" legendary marks obtainable from?
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The grind gets real more than ever!!!! How many people will actually carry 3 characters with the way they are slowly leaking stuff out. It almost looks like you just about need to be level 40 to do anything in this game!!! (JK) I made a comment when they revealed the marks system going back to a shared wallet a week ago that it almost seems with TTK they want us focusing on one character. Look in there update, they want us to focus on one character rather than three. Surprise surprise, well I guess one character not as much grind! Less hours put in now.
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Hyped up poppy cock!!!!
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12 RepliesEdited by WHO WAS PHONE: 8/28/2015 12:53:10 AM[quote]Did we mention that you’ll need to confront the immediate threat first? Oryx lies between you and these challenges. You'll need to survive his wrath to partake in the new endgame. [/quote] Does that literally mean that those who don't buy TTK can't play endgame activities anymore? I was gonna hold off on buying it and just see how it goes, enjoying some of the new content, but no other DLC robbed you of endgame content if you didn't buy the next DLC. It was only when those specific strikes turned up as endgame content.
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1 ReplyDid I just read that you won't have access to the weekly activities until you've beaten the raid? I raid, so it's not a big deal to me, but haven't they repeatedly stated that less than a quarter of the community has ever beaten one? Why would you lock the majority of the community out? Or maybe I just misread it...
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2 RepliesWhere will strange coins be earned? First hint Xür going away....? I sure hope not..
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7 RepliesEdited by ParasoxX: 8/28/2015 1:03:15 AMI'm mad. The are forcing casual gaming. They limit the hardcore guys. I understand that not everyone can put time into a game, but limiting those who can is terrible. Also why do we have to beat the raid to do anything else again? What? Did they check the completion percentage on end game content? ALOT of people have never beat atheon or crota or even skolas. They want the game to have longevity, but instead of making it more difficult or complex, they just make it more grindy. "Gotta grind to 40 to do the raid" "gotta beat the raid to do anything else" "haha that'll keep em bust until we can figure out what weapon class to nerf into the ground without real testing"