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#feedback

Edited by Spawn: 5/13/2018 12:25:22 AM
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YO... THESE HEROIC STRIKES?! I'LL PASS.

I can understand increasing the difficulty, but this is some The Division 1.3 bullshit here... The modifiers are vague as hell. "Solar burn increased..." But void and arc splash damage/laser beams kill instantly too. "Melee Damage Increased..." But I need to melee twice to kill them. They melee me [b][u]ONCE[/u][/b] and "Guardian Down". And you want us to do [b][u]THREE[/u][/b] of these Strikes??? Just for Zavala to give us another Origin Story or Nameless Midnight? Get the fucc outta here lmao. It's called [b]BALANCE[/b], Bungie. We asked for Heroic, not Prestige. [u][b]EDIT 1:[/b][/u] If these "[i]Recommended Power Level 350[/i]" strikes awarded "[i]Recommended 350 [b]GEAR[/b][/i]", these Strikes would make more sense. If the Milestone Rewards were impressive and not repetitive, less would kick up a fuss about doing them. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in.  [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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#feedback

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  • They aren’t hard. Also, this is very early. Give it a while, you’ll level up and be saying they are easy in no time.

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  • People should start asking for heroic strike completions for raid teams lol.

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    • Wow, they are not even close to being hard. How about getting to 350+ then decide. I’m in the 340’s and have no problems at all, use your supers on the boss, save heavy for boss...... pretty easy to complete a heroic in 15-20 min, but all you whiny ass’ seem to know better. Bungie already caved to the casual crowd, it got them nowhere. Time for destiny to go back to its roots and forget this millennial mindset.

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      • The collective community around here has screamed and screamed at bungie for making a [quote]balanced[/quote] experience and now that they finally go balls out and try to make things difficult like everybody has asked for people still complain.

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        • Lmao kinderguardians, ya'll will never know the pain of vanilla Heroic strikes. Burns before bungie tweaked them down, enemies with shields that don't usually have shields, and no matchmaking. It's nice to see Heroic strikes finally going back to their roots.

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          • Right? I used to play heroics as a way to pass time/fool around and have some fun, now it’s just complete torture. My guardian has the armor of a shank & every encounter is a sweat session. No thanks!

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          • The difficulty isn't a problem. The rewards are.

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            • You shut your mouth.

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            • Stfu Meg.

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            • If the heroic strikes dropped 350 gear nobody would do them after this week anyways...

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            • Did 4 so far. Try git gud??

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              • The reason why you die so quickly this time around is due to the disadvantage modifier. It’s making your health and shield halved. So naturally things are gonna kill you faster especially bosses and or enemies with solar attacks. [spoiler]looking at you grenade throwing acolyte with perfect aim![/spoiler]

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              • Lol

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              • Recommended light level is 370. What do you expect? Believe it or not there is a day in the not-too-distant future people will be saying they aren’t hard enough.

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                  3 a week. Modifiers change every day.

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                • With a decent team they aren’t bad but if you’re with 90% of the player base who are complete scrubs they can be really annoying

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                • Preach!!!

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                • Took the words right outta my mouth, I can’t agree with you more.

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                • Edited by DigitalColt1768: 5/12/2018 1:33:33 PM
                  If you think it's bad that you have to do three of the heroic strikes just to get your milestone,then you definitely won't like the fact that you have to do two more of them with that bloody awful IKELOS handcannon wasting you're energy weapon slot for the Sleeper Simulant quest.

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                  • I’ve done a couple that aren’t counting as completed. Will probably stop playing them.

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                    • It’s solar singe not burn. That’s where they get you. There is little to no increase in the use of a solar weapon over a kinetic. I believe it even says a slight increase to damage

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                    • Edited by Octopus: 5/12/2018 6:03:39 PM
                      played the strikes at lvl 346 and honestly, truly liked it, but think that the crappy reward is the problem...note, played only the strikes i like, which are less than you can count on one hand, as another problem is the strikes being simpy boring, dull and s***.

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                    • I’m all for difficulty, but there needs to be rewards. The difficult is there, the rewards aren’t. We got really good crucible incentives, I actually have a reason to jump into the sweaty competitive playlist. There needs to be a reason to jump into the strikes.

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                    • All your characters are below the recommended power level . It might be hard now but once you level up. I’m glad they are harder than they’ve been . It now takes teamwork to finish . People who run off usually die first and then do it again . Move as a group stay close and it’s a breeze .

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                    • Finished Exodus down and all I can say is wow.

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                    • lol passing on End game content will only delay your progression... We did 7-8 Heroics at 340. It just takes a little longer. They’re not that difficult....

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