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10 RepliesHey OP... Remember when Bungie buffed all the other grenades the same time that they nerfed the pulse grenade? Learn to adapt my dude...
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1 ReplyI found the guy who sucks with his guns and spams pulse grenades at the start of every fight
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8 RepliesAnd they buffed every other grenade. I swear you kids never read the entire post.
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I can't agree with you... that pulse gernade was so broken... glad I don't get one shot by it anymore
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2 RepliesThey buffed every damn grenade and nerfed the one that needed it. There's no issue here, just whining.
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2 RepliesBlame Pvp as usual because they get everything thing nerfed to death. They are cancer for this game.
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4 Replies[i]It was broken.. ..Why was I forced to use one specific grenade in activities? Because it was the only viable option? Because all other grenades were made obsolete?[/i]
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1 ReplyThey should have just buffed the others, the nerf removes some of the fun factor.
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I saw someone call me a Destiny elitist down below. Lol, I haven't played for two months. Nice try.
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3 RepliesBungie slightly nerfed Pulse Grenade damage and buffed all the other ones.. How is that not a good trade off?
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I don't even have a pulse grenade. QQ
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1 Replygood. Like a comment i just read, hopefully 99% of the titan population won't be strikers. Real sick of that noob shit.
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Edited by Willie Lx: 12/5/2017 6:45:28 PMThere's no way you didn't see that coming, even if bait, then it goes for anyone legitimately upset.
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It was necessary. It was absurdly powerful, and you could have TWO of them. However, it just drags Titans utility further down below warlocks and hunters.
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4 Repliesthe damage is fine but the pulse rate is faaaaar too fast. That needed to be toned down to match D1 lightning grenades.
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They also buffed every other grenade.. and to be honest it needed a nerf
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Titan confirmed.
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1 Replyyeah no it's not like everyone hasn't been crying for them to get nerfed
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Failed to mention the 12 grenades that were buffed, I see. I ceetainly made use of my pulses, but those others boombooms needed some love as well. Now they've gotten it.
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Edited by bilbo t baginzz: 12/5/2017 8:23:39 PMPulse was OP mate, other grenades were way under powered though. Anyone who thinks a grenade which pulses that fast and does that much damage isnt OP is clearly bias or shit at PvP, everyone ran that grenade so much so that the pulse grenade alone made the other classes useless and there was no point to using them.
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I'm a Titan main and they needed a nerf so more grenades would be used. They buffed the other grenades. Try flash bangs.
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3 Repliespulse was so OP. if they didn't nerf they needed to super buff all other types. Now its hopefully balanced.
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1 ReplyAs a titan, anybody who didn't see the damage nerf coming was an idiot. But the 200+% on cool down for your second grenade is ridiculous. If you do the math, it takes the better part of four and a half minutes to get both grenades back. It look less time to get your super at tier 4/5 in D1 by just standing there. You essentially lose half the damage on your grenades by trying to utilize the perk of another grenade because of the ridiculously long cooldown.
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2 RepliesGood, now people will be more inclined to use other things. One nerf vs 8+ buffs? Naw, they said "reduced damage" so the community looses their shit... And we wonder why D2 went to shit...
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6 RepliesShould have buffed melee. Titans need more melee focused abilities, ideally a melee focused subclass. It'd have two main trees: the ranged [i]Fist-o-Matic[/i] and the close ranged [i]Irish Brawler[/i]. The Fist-o-matic is a team player. This titan can tag enemies for the rest of the team to see (tag requires physical touch). As a super, the Fist-o-matic launches a rocket powered fist that is either controlled by the player or breaks apart in flight to attack enemies highlighted by the hud on super activation. Pump action forearm animation loads new fist at the end of each super. The Irish Brawler can pick up and throw random items on the map in addition to shouting insults at targeted enemies. During super, the brawler lifts up their arms to take a defensive stance after throwing off their normal fists to deploy bigger fists from their forearms. Melees inflict more damage and produce aoe shock waves while bagpipes play ACDC's Thunderstruck in the background for the duration of the super.
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11 RepliesThey were op you have to admit that.