Dumbest thing ive ever heard. Never had an issue with the ogre. Just designate one player to jump back and forth over his head and keep him distracted, the other two take out adds and boss. Easiest ending to a strike ever. Now stop whinning and play the game more and figure shit out. If your method doesnt work, try a new one!
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Youre really starting to show your age and maturity level. Have a good day, hope to play with you soon.
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This moron, designate a player in a random match making strike haha. Never go full ®etard!
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Its only 1 strike, and it only take 10 minutes to get through to the boss. Your time cant be that precious, youre sitting here arguing with me arent you?
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Find a new match or play with a friend, clan member, anyone to help. Or use the forums since youre so savvy with that
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How's that for forum navigation?
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Lastly i have one more solution for your question. If you find yourself in a match made wretched eye strike, and no way of communication with your team. BE A TEAM PLAYER, and take care of the ogre yourself.
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Jt 1 - Original 1
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Jt 1 - Original 0
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Have you never heard of a mic, or correspondence via message? Moron.
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Small bigot , you think UsA is the only country that plays ? You speak Mandarin? Didn't think so.... Provide another solution please I'm still listening ....
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[quote]Dumbest thing ive ever heard. Never had an issue with the ogre. Just designate one player to jump back and forth over his head and keep him distracted, the other two take out adds and boss. Easiest ending to a strike ever. Now stop whinning and play the game more and figure shit out. If your method doesnt work, try a new one![/quote] Click the Link. Learn 2 Read. Win.
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Someone that gets it!
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[quote]Dumbest thing ive ever heard. Never had an issue with the ogre. Just designate one player to jump back and forth over his head and keep him distracted, the other two take out adds and boss. Easiest ending to a strike ever. Now stop whinning and play the game more and figure shit out. If your method doesnt work, try a new one![/quote] Wow. You didn't get his point. Hint: it wasn't about the difficulty it was about the concept of the ogre.
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Regardless of how bungie makes anything, theres always critics and people who cant seem to stop shitting on bungie. If everyone hates the game so much then why do they keep playing it? Its forums like this and people whinning and bitching and complaining about everything that made bungie constantly patch, nerf, and buff, and just continually making the game exponentially easier. From year one to now, its a completely different game. I mean for -blam!-s sake, is there anything the havnt changed, bending over backwards to try and appease all these players that dont seem to like the game in the first place? Bungie ruined there original concept, for you!
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[quote]Regardless of how bungie makes anything, theres always critics and people who cant seem to stop shitting on bungie. If everyone hates the game so much then why do they keep playing it? Its forums like this and people whinning and bitching and complaining about everything that made bungie constantly patch, nerf, and buff, and just continually making the game exponentially easier. From year one to now, its a completely different game. I mean for -blam!-s sake, is there anything the havnt changed, bending over backwards to try and appease all these players that dont seem to like the game in the first place? Bungie ruined there original concept, for you![/quote] Again. I think you are misreading his point. From a STORY concept there is an ogre that is INVINCIBLE! That's his point. You then just ranted (rightly so about a lot of the silly nonsense about buffs, nerfs, etc) but he really was talking about it as a concept and game mechanic. I think you are angry at the wrong guy.
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Lol dude you really cant comprehend the difference between constructive criticism and just bitching? You got problems yo!
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No i got it. But his point didnt make sense. Bungie was trying to find a more difficult way to end a strike. If you could just kill the ogre and then the boss it would be entirely way too simple.
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Again your missing the point. I don't want to nerf the fight. I want it redesigned to facilitate the same level of difficulty while making more sense in terms of lore and not rely on lazy mechanics. I also would like to see more fights have multiple ways of completing them. If the ogre has no real crit spot because his eye is gone and has a massive health pool you cant just "burn" him. It would require a tactical decision within the party to either spend forever killing the ogre and then enraging the boss to maintain the level of difficulty or forgoing that and just kitting the ogre to finish the strike in a reasonable time. I want killing the ogre to be optional.
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Idk taking forever to kill the ogre seems less reasonable than him just being invincible for god knows what reason. Golgoroth without a crit spot? There would be 5 guys pushing max light spindles down his throat into a crit spot and it still took a little while, imagine 3 randoms and no crit spot? Seems like a lazy thought to fix a lazy thought
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Its about choice you crouton
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You have the choice to jump off a bridge, would you do it? A dogshit choice is not a good thing saladman
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Thats a stupid point lol
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You have the choice to jump off a bridge, would you do it? A dogshit choice is not a good thing saladman
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Then all i have to say to that is, design your own game.
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