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#feedback

Edited by RawWilson1: 1/30/2015 9:46:40 PM
0

Exotics Should Be Nerfed?!?

[b]Exotics Should Be Best for PvE Only[/b] [i]Written version of video.[/i] Okay, here's my suggestion. Most dudes ask for the nerf of a weapon after they see it as a threat in PvP(they're mostly exotic weapons). However, if exotics were only best in player versus environment(PvE) then we may have a huge solution on our hands. Let me elaborate. Best in PvE could really only mean one thing... High attack, but low impact. Let's take the Necrochasm, a new exotic auto rifle from Destiny's latest expansion(The Dark Below), for example. The Necrochasm has the highest attack damage out all the guns in Destiny at the moment, but has a very low impact of 2. Simply put, it's best in PvE. Guns that have very low impact are not great guns for PvP. However, guns that have very low impact aren't horrible in PVP if you know how to use them. I think all exotic should take this built. High attack, but low impact. Exotics should not be the one choice weapon for PvP. Guardians have become too reliant on their exotics over their skill. Guns like the Suros Regime, The Last Word, Hawkmoon, (ect.) are too heavily dependent on. The only way I can see exotics not being overpowered in Crucible(PvP) is if they're impact takes a hit, but their attack damage gets a real huge buff. Of course, this would mean exotics would be KING in the Iron Banner, but that should be the only place in Crucible where they are. Exotics are wonderful weapons, like the Vex Mythoclast(an exotic fusion rifle) for example. The Vex Mythoclast was a weapon that use to dominate all weapons in the beginning. However, after Bungie nerfed it the first time it became underwhelming in both PvP and PvE. Why did Bungie nerf it? Well let me just tell you it wasn't because the enemies of the darkness emailed Bungie that it was too over powered. No, it was the guardians of Crucible/PvP. If the Vex Mythoclast kept it's high attack damage, which at the time was the highest attack damage any gun could reach, but had low impact... The gun would've not had too much time in PvP, because most guardians depend on high impact weapons. Long story short, the Vex Mythoclast would've been more of a PvE weapon over a PvP weapon. If all exotics take the build of the Necrochasm(high base damage, but low impact), no one would be talking about nerfing any guns. Why would they? We must depend on our skill over the weapon we use. It'll make things more balanced... *[i]Just to add or make clear. When I say all exotics should have a high base damage, I mean they should have the highest base damage out of all the weapons. Exotics should not have the same base damage as Legendaries. Exotics should be in their own class.[/i]

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