I believe I speak for the community when I say the last breath auto rifle needs to be brought back. Out of all the kinetic auto rifles it's the only 600Rpm with a 51 round mag that could roll with Demolitionist and Osmosis. One could argue you gave the community time to farm, but I know I'm not alone when I say I spent 5 one day + 7 hours straight after getting off work to roll one with those 2 perks. This rolls odds were beyond possible. On the second encounter 3 things could drop
(Auto rifle, sidearm, and Gauntlets) That 1/3 however with the auto rifle having 6 possible roles each slot this multiplied those odds to 1/108 and that translates to every time you actually did get the last breath auto rifle you have a 1/108 chance of it being anyone's desired perk, However I received more duplicated unwanted rolls than other possible perk variables. I don't know if this is a bug or just extremely garbage RNG, but osmosis with solar and strand was extremely slept on to make this decision. For anyone who argues that Osmosis is useless, budgie made a weapon that gives devour and for restoration builds (expecally hunters) base restoration isn't strong enough to keep you alive in a gunfight. Utilizing a restoration build and buried bloodline you could stay alive and generate way more grenade energy from Devour and Demolitionist to allow more support to your fireteam. Strand, thread of generation and demolitionist need I say more?
I believe the other two weapons were a wise move but not last breath.
SOLUTION: add the weapon to banshee's daily/weekly weapons and or, into dares of eternity.
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Edited by Avory: 3/7/2024 12:32:21 AM‘I believe I speak for the community’ You don’t it was a mid auto rifle and there are several others that can do similar things if not better Nearly no one cared about it for good reason