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originally posted in: Submachine Guns are still too strong
11/8/2023 10:42:42 PM
1
I wouldn' t touch the stability anymore. Most have a good kick to them now at range (at least on controller). Any more and it would What bungie needs to do first of all is reduce the range on these outlier smgs like shayuras, unending tempest and immortal by at least ~10-15 (cap the smg range at around 60 for now I'd say). And then they need to stop releasing smgs that roll with 100 range.... a shayuras should not challenge an autorifle or Handcannon outside of maybe 20ish meters. I would say they should make handling a more desireable stat on smgs, making the pinnacle ones feel snapier IMO.
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  • [quote]I wouldn' t touch the stability anymore. Most have a good kick to them now at range (at least on controller). Any more and it would What bungie needs to do first of all is reduce the range on these outlier smgs like shayuras, unending tempest and immortal by at least ~10-15 (cap the smg range at around 60 for now I'd say). And then they need to stop releasing smgs that roll with 100 range.... a shayuras should not challenge an autorifle or Handcannon outside of maybe 20ish meters. I would say they should make handling a more desireable stat on smgs, making the pinnacle ones feel snapier IMO.[/quote] Thank you for your input. Perhaps no further change to the stability then. But definitely range. I agree with your assessments.

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