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Destiny 2

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1/4/2021 6:59:41 AM
18

Shoulder Charge (seismic strike) whiff rate

Stasis had killed the light based classes and on top of that my light subclasses are riddled with problems. I just want my shoulder charge to connect but it whiffs so frequently theres no point in even using it at all, but I F****** want to damn it.

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  • There seems to be a problem with mobility in general rn. Sprint has a slower animation, and the movement speed feels slow (this is particularly apparent in the tower, but only if you’re not wearing lightweight equipment or on a subclass/exotic that increases sprint speed). Even at max mobility, without a piece of gear that increases sprint speed, the sprint animation is almost identical to a normal forward run. Before, when sprinting with max mobility the arms and legs had a faster stride and the actual speed was a bit faster. It’s not much better, but with dune marchers, stomp-EE5 or transversive steps, there is a slight difference that is more similar to the original gait from before, yet still slower. Next, Without burst glide top tree dawn blade’s Icarus dash is actually slower than just gliding (though in crucible it is still useful for certain maneuvers, it’s kinda weakened ever since the “next gen” patch. The speed of the dodge is slow to gain speed, and it never quite feels right with strafe glide anymore. I feel like I must use burst glide and transversive steps to feel like the Icarus dash works slightly well, and that’s only if I use the dash directly following glide activation. I’ve also noticed that shoulder charge misses more often, sometimes it’s like the attack part finishes slightly before the set distance it sends you instead of at the same time, suggesting that the movement is slower than it should be. It is similar to something that happened before, and many thought that bungie (accidentally) removed the go-fast update, or that something broke it.

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