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originally posted in: Season of The Disabled
11/27/2020 6:26:35 PM
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CJ
CJ

Hey! Just wanted to let you know that Bungie initially said that the DCV will let them fix the game faster, but Destiny is never going to be fully fixed. For what I know, trials is probably disabled due to game breaking bugs that would ruin the experience and the raid launched on its initial launch date. It was very far back compared to the other ones but that was done to give people more time to prep for the race. For the Rise of Iron thing, The lore from the ThunderLord quest in Destiny 2’s Forsaken Festival of the Lost suggested that the cosmodrome was quarantined and cleaned up in the last 3 years, along with putting that giant wall to the house of Kings are.
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  • Well the Cosmodrome to my knowledge had the excuse it was put under Quarentine because of the splicers and Siva. Yet now the Cosmodrome is the D1 Cosmodrome with a bit more added to various areas. No splicer damage to be found, the signs with the cut outs are fixed with rust intact with no explanation. The only damage that remains is the missed ball ontop of the rocket thingy that was knocked off into the wall that made the hole.

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    Yeah I’m guessing during the 3 years the Vanguard may have done repairs but nothing on that is confirmed so Idk

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  • Yep, another bug discovered has meant they've had to disable trials. Although no bug could break pvp more than stasis already has.

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  • Stasis is so close tho! More slowing, less( or no pvp freezing) and some either buffs to the other classes or something would help! All in all I am blown away by how well balanced stasis is in game considering how... well... malevolent it could’ve been.

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