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10/30/2020 1:14:00 PM
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Pardon me while I laugh hysterically at those who tried to say you could obtain almost as much (some said more) bright dust than when you could complete EV quests and dismantle EV items into bright dust... What will they argue now? Bliss feels good, right?
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  • This is still alot more than you could get before.

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  • Edited by JasperGTR: 10/31/2020 6:49:29 PM
    [quote]This is still alot more than you could get before.[/quote] Simple no. See Forbes as another site with an example of simple math. It totals 15,000 less bright dust if someone maxed each week per season. And prior to Shadowkeep, there was no such thing as a limit. Ever wonder why Bungie stopped allowing the dismantling of EV items into Bright Dust? The answer is really very simple. If you don't already know, let me know, and I'll assist.

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  • Edited by Jvp WReNCh: 10/31/2020 10:31:25 PM
    There's still no limit, & they removed that feature because it doesn't cost bright dust to pull EV items from collections anymore.

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  • [quote]There's still no limit, & they removed that feature because it doesn't cost bright dust to pull EV items from collections anymore.[/quote] I don't think you have a grasp of business. First, you are incorrect. There are limits to how much bright dust you can obtain per week. In prior seasons, there was not. In the future, this has been further reduced from 3600 to 3200. Second, they removed the ability to dismantle each spawn effect, ghost, shader, legendary ghost/ship, exotic ghost/ship (500 bright dust each), because players were obtaining it too easily, and they earn more revenue percentage from Silver sales than through published game and DLC sales (this is common knowledge). There are a lot of players that get tricked by gimmicks and marketing. Bungie is very good at salesmanship. They aren't alone, Fortnite paved this path (which was brought to us globally by facebook). Players who buy Silver contribute to less of an entire game, because Bungie only has to make the game "good enough" to get people hooked, to spend Silver. Hence the Free-to-play sales gimmick. Drug dealers and casinos figured out that model years ago.

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  • Edited by Jvp WReNCh: 11/3/2020 9:00:14 AM
    There's no limit. Vanguard, crucible, & gambit repeatable bounties give bd. They removed bd from dismantles because it doesn't cost bd to pull from collections anymore. If they didn't, you'd be able to directly turn shards & glimmer into bd.

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  • [quote]This is still alot more than you could get before.[/quote] I will disagree, using factual math and calculated odds. As at the hieght of my farming, I could average over 10k bright dust per week. I still have MANY exotic ghost shells (because I liked the perks), because easily, within 10 lvl upgrades.per character I'd receive about 2-3 exotic items (which dismantled into 500bd each), per character (x3), the occasional bright dust gift, remaining legendary item (sparrow/ship/transmat effect/ghost/etc...), and each shader group would easily net over 10k, BEFORE I did the EV bounties. So, again - I disagree. Mainly because I have proof. The weird part? Nobody was limited. There was no cap. Only depended on time played (and how you played, because XP boosts influence this math, again - mathematically). If I've stated incorrectly, please point it out.

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  • Edited by Jvp WReNCh: 10/30/2020 11:19:06 PM
    I guess you're the exception to the rule if you were the luckiest person on the planet & played 24 hrs a day. That's not the norm though. Also, thinking mathematically, you would've made 1.4 million bd by shadowkeep if you averaged 10K a week.

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  • Edited by JasperGTR: 10/31/2020 6:42:42 PM
    [quote]I guess you're the exception to the rule if you were the luckiest person on the planet & played 24 hrs a day. That's not the norm though. Also, thinking mathematically, you would've made 1.4 million bd by shadowkeep if you averaged 10K a week.[/quote] Lol! You are very incorrect on both assumptions. Again - using simplicity, playing the mathematical game, using bounties opportunistically, combined with XP boosts on ghosts, 10 lvls per week is extremely easy. You may be viewing this information through an inexperienced lens. If you'd like assistance on how to level up characters 10 lvls per week, let me know. It's quite simple. Second incorrect assumption - you may have inferred I've played each week, when in fact - I even took an entire year off, sometimes also just playing 3 strikes in a week, and then maybe playing 1 or 2 PvP matches for the remainder of a given season. My work schedule does always coincide with Bungie's schedule, so it was common for me to not play for months at a time. You may also be assuming that I actually even tried to obtain bright dust each week (I guess you made a lot of incorrect assumptions). I only made the statement - "at the height of my bright dust farming" which was about 4-5 weeks or so... I still acquired well over 300k bd, full winter sets, glows from previous seasons, etc... I still have over 160k. I'm sorry you are unable to either A - process my mathematical approach, and B - understand the game as it was presented. I do hope you stop spreading false information to others, so they aren't limited by your misconceptions. I hope anyone who reads this, please feel free to message me, if you'd like any assistance (as 2 already have). I will add as a caveat - the system does not exist as it used to, and is becoming even more limited than before. Again, simple math. If anyone needs additional info, please check out any of the many sites that are just now figuring out what I've said in the past... Forbes, Polygon, etc... They have posted similar information.

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  • 160K is a far cry from 520K. Do you have links to those articles?

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  • [quote]160K is a far cry from 520K. Do you have links to those articles?[/quote] I'm not sure you're reading properly. I said at the hieght of my farming, which consisted of about 4 weeks. You appear to have assumed the rest. I have amassed a lot of EV items, so I am unaware of what I accrued over time. I currently have 160k, after spending a LOT (over 100k in first half of Y1 alone). Are you having difficulty locating forbes.com? An author already did the math. Max 3200 bright dust per week, totalling 15k less over season compared to this season. The seasons prior had no limits to how many EV engrams you could obtain (of rare/legendary/exotic items that used to dismantle into bright dust), bright dust gifts, in conjunction with bounties.

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  • So.... no links?

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  • That's cool that you gave me the appearance that you understood your assumptions were incorrect. Thank you for not attempting to carry that any further. It also shows me that you're lazy and don't really care about this topic to be bothered (or you're unable to use a search engine): https://www.forbes.com/sites/paultassi/2020/10/31/something-feels-off-about-destiny-2s-beyond-light-progression-changes/?sh=4d60e6e625e0 Or, more specifically, a simple mathematical comparison between this season and future seasons (which was my comparison from the beginning): https://www.reddit.com/r/DestinyTheGame/comments/jkjvdt/how_much_bright_dust_you_can_earn_in_year_4_vs/ Reddit: [quote]On this week's TWAB Bungie detailed these changes to the bright dust economy. Season Pass free path will now offer 7,500 Bright Dust Season Pass owned path will now offer 3,000 Bright Dust Weekly Bounties will now award 100 Bright Dust I decided to do the math for comparing the potential bright dust you can earn in year 4 to what you could earn in year 3. Season of the Undying - 10 weeks (Oct 1 - Dec 9) Season of the Dawn - 13 weeks (Dec 10 - Mar 9) Season of the Worthy - 13 weeks (Mar 10 - Jun 8) Season of Arrivals - 15 weeks (Jun 9 - Sept 22, we shouldn't expect delays in the future) Average length of a season is 12.75 weeks. I'll round it to 13 for this. I will also not be considering weekly bounties from events (FotL, Dawning etc.) Current model: 1200 * 13 = 15 600 Bright dust from bounties for one character in a season 31 200 Bright dust from bounties for two characters in a season 46 800 Bright dust from bounties for three characters in a season Future model: 7 500 for the free season pass = 7 500 Bright dust for one character without buying the season pass 7 500 Bright dust for two characters without buying the season pass 7 500 Bright dust for three characters without buying the season pass Plus 600 * 13 = 15 300 Bright dust while doing bounties without buying the season pass for one character 23 100 Bright dust while doing bounties without buying the season pass for two characters 30 900 Bright dust while doing bounties without buying the season pass for three characters Plus 3 000 for paid season pass = 18 300 Bright dust for one character while doing bounties after buying the season pass 26 100 Bright dust for two characters while doing bounties after buying the season pass 33 900 Bright dust for three characters while doing bounties after buying the season pass If you complete your season pass and do all your weekly bounties every week: If you only have one character you will be earning more bright dust than year 3 if you buy the season pass (18 300 vs 15 600). If you don't buy the season pass you will earn 300 less bright dust than you did in year 3. If you have two characters you will be earning at least 5 100 less bright dust per season (26 100 vs 31 200). If you have three characters you will be earning at least 12 900 less bright dust per season (46 800 vs 33 900).[/quote] I hope I've been helpful to anyone else reading who was misinformed.

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  • Both of those links compare year 4 to year 3. Your first comment said you could earn more bd in year 2, which is what my reply was referring to.

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