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Destiny 2

Discuss all things Destiny 2.
Edited by YuriTheStarman: 4/25/2020 3:19:47 AM
5

So how does the medal weighting in guardian games work?

I’ve seen so much complaining (mainly by hunters) that the boost given to titans and warlocks in guardian games is too much, but none of them ever seem to know how much the boost is. When I heard the medals would be weighted, I imagined that if every active warlock, hunter, and titan all turned in all of their medals for a day, it would be a three way tie for that day. It seems silly for bungie to weight it any other way in my opinion. So I just want to know if that is how they weight it, or if it’s not, then how do they? Do hunters have a right to blame the game, or are there just not enough of them participating which makes their flag go even lower and their motivation along with it trapping them in a vicious cycle? Btw I’m a titan but my hunter friend has expressed how he feels his participation is meaningless and I don’t want hunters to already give up less than a quarter of the way through this event.

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  • Your hunter friend has a reasonable beef. This is precisely because the hunters are more numerous. The weighting doesn’t account for inactive players or less than optimally active players. If we consider that there is an average or constant number of inactive or minimally active players within each class and that these players are not “pulling their weight” the classes who are more numerous will be more affected by this level of apathy or non-engagement. This creates a cycle of hopelessness within the most numerous class, which further exacerbates the situation we are seeing now. This is primarily because the only chance hunters have to win is if all the inactive or minimally active players suddenly become GG juggernauts and start dropping medals like mad, which isn’t going to happen. Weighting the medals is a reasonable decision to attempt to normalize, however the factor used to weight should be based on active players (active = deposited at least one medal or completed at least one bounty that day) not total players in the class. The way bungie is doing this isn’t a true normalization it’s a shotgun approach based solely on raw data.

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