Didn't they do something like this in D1? If you pay for content, you should have access to that content for as long as the game is "live" [i]in my [u]opinion[/u].[/i]
Everybody keeps making excuses about file sizes and storage, but the cold truth is that for a lot of 4k era modern games, 60-100Gb is becoming the norm and that's only going to get worse the closer everything gets to 8k.
I think asking people to pay for access to content and then removing said content, is a bad move on their part. I [i]think[/i] I get what they're trying to do, but there's better ways to go about it than outright removing something that people have paid for.
Might as well make it a subscription based service at that point.
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Space is an issue because destiny is looking to be a 200GB game by the end of the year. We passed 80-100 a while ago
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My x1x says it sitting at 88Gb currently.
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shadowkeep on October 1st will require 160 GB of space
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All im seeing is that Shadowkeep will include D2 + the first 2 expansions. I seriously doubt Shadowkeep itself will be another 80Gb. Even if it was, why is that a big deal? It's like complaining you can't bring your Amiga hard drive over to your new Windows PC (486? I can't remember) because there's not enough space. Technology advances, file sizes grow as fidelity increases. In a few years 4Tb will probably be considered a small drive. Its just the march of technology.
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It’s a big deal because current gen consoles are getting old, and where never designed to handle this big of a game like next gen consoles (or current PCs) will be. Like you said it’s the March of time, and the XB1 and PS4 are already being left in the dust
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I guess I'm just not sure why these machines couldn't handle, say, a 200Gb game? Is there something I'm unaware of, like games or consoles get unstable or something? Genuinely curious. As far as I know, it's just files/data on a hard drive. And you wouldn't be accessing all 200Gb of info at once. I'm not a dev though.
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As more stuff has been added to destiny on console, the game has been slowing down. Loading screens have gotten a lot worse since y1, as well as forsaken’s content update including loading zones which take 10-30 seconds to load the next zone. With shadowkeep, bungie’s going to be straining the hardware to its limits
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I haven't had an issue with loading zones (that seems more like an issue with the engine, connection and storage medium, rather than the volume of data streaming from the HDD). Again, unless the game is accessing the entire install at once, I can't see how a large file size would affect anything other than available storage. That's just me though.
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According to people with good SSDs, loading zones and inventory loading times get shortened by a LOT with one. The XB1 hardware is just getting really old
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SSD's are speed demons if you don't mind paying a premium price. Original XB1's were never premium hardware though (hurts to say as someone who's been a fan since the Duke). Here's hoping MS learned their lesson. I have a feeling Shadowkeep will be the last expansion they do before D3 anyways.