When compared to something like bad juju which gives reload, damage buff and super energy on kills, and recluse that gives a damage buff on any weapon kill Terrabah is very underwhelming, especially as the raid exotic. As a start removing perk progress loss on weapon stow would at least make this weapon viable. What have others found using this weapon?
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Edited by Rare-Jongen: 7/24/2019 12:27:44 AMHave the bar drain slowly when stowed instead of instantly. Have a timer on screen that counts down, and when it hits zero the bar will be too. In other words, the amount of time left on the counter represents how much the bar is filled. Stowing the weapon with a bar that's not fully charged means the timer will be shorter. Also make the reload animation that activates the ravenous beast perk as fast as a reload is [b]during[/b] ravenous beast. Last but not least: Make it so the bar does not fill from self harm like fall- or head bump damage (a.k.a. hunter high jump cheese). This should fix the weapon.
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This simple change would make the gun so much better.
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I love it but the lost progress when stowed is, by my opinion, a bad design. I get that bungie are afraid of making op weapons but making the progress stay when stowed wouldn't be a game breaker. Ravenous beast or not, a dust rock blues to the face and you die either way.
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the setup takes too long and the fact that stowing it away removes all progress makes it a pointless exotic. why use an exotic when i can use recluse and even if recluse is nerfed, mida mini tool and bug out bag are great replacement smgs that take less setup to do work in pve and in pvp mida mini is pretty nice. the extra damage from tarrabah is nice but the duration of the perk, the setup and the lack of stowability makes it a very lack luster exotic and a disappointing raid weapon. cool idea, but we have better legendary smgs.