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Destiny 2

Discuss all things Destiny 2.
Edited by Oh Pie Dragon: 6/28/2019 5:47:55 PM
20

Xur Location 6/28/19

[b]Planet[/b]: Earth, Tower Sector: Tower hangar The small catwalk behind Dead Orbit Note: D2 info will be updated at 10am PDT [b]Follow custom tags below since these posts get buried every week[/b] https://xboxclips.com/Oh%20Pie%20Dragon/93e80b19-dd7b-49ef-bff8-1d7d94f6d573 [b]Fated Isochronal Engram[/b] An engram with a predestined outcome. It will contain a new exotic if any remain to be collected [u]Cost[/u]: 97 shards [i]Five of Swords[/i] Enables modifiers in nightfall strikes on prestige difficulty. More challenging modifiers apply larger score multipliers [u]Cost[/u]: free [b]Weapon[/b] [i]Vigilance Wing[/i] Pulse rifle Description: this weapon fires a 5 round burst. When a nearby ally is killed, gain heath regeneration and increased movement speed. Improved performance and greatly increased recovery when the wielder is the last living member of fireteam [u]Cost[/u]: 29 shards [b]Armor[/b] [i]St0mp-ee5[/i] Hunter boots Perks: -auto rifle dexterity, fusion dexterity, perpetuation -scout scavenger, sidearm scavenger Description: increased sprint speed and slide distance. Improves high jump, strafe jump, and triple jump [u]Cost[/u]: 23 shards [i]One Eyed Mask[/i] Titan helmet Perks: -bow targeting, hand cannon targeting, remote connection -fusion reserves, sniper reserves Description: marks the enemy that dares to damage you. Track down and destroy your enemy for increased damage and overshield [u]Cost[/u]: 23 shards [i]Chromatic Fire[/i] Warlock robes Perks: -unflinching auto rifle, unflinching hand cannon, unflinching kinetic -sidearm reserves, submachine gun reserves Description: precision kills with your kinetic weapon create an explosion in the element of your equipped subclass [u]Cost[/u]: 23 shards [b][i][u]Destiny 1[/u][/i][/b] [b]Location[/b]: the Tower. Downstairs next to the vanguard [b]Weapon[/b] [i]Trespasser[/i] Sidearm [u]Cost[/u]: 17 strange coins [b]Armor[/b] [i]Legacy boot engram[/i] [u]Cost[/u]: 29 strange coins [i]Crest of Alpha Lupi[/i] Titan chest [u]Cost[/u]: 13 strange coins [i]Radiant Dance Machines[/i] Hunter boots [u]Cost[/u]: 13 strange coins [i]The Impossible Machines[/i] Warlock gauntlets [u]Cost[/u]: 13 strange coins [b]Weapon Ornament Bundles[/b] [i]Monte Carlo/ Superspy[/i] [i]Zhalo Supercell/ Shock Hazard[/i] [u]Cost[/u]: 30 strange coins + 25 silver dust

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  • Oh Pie Dragon You make some valid points and i agree that eververse must be removed from this game but, Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather, he commands the Siege Dancers from an Imperial Land Tank just outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold

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