Bungie, please do something about control in the "competitive" playlist. It is not a competitive gamemode and as such should not be in the competitive playlist. I understand that the objective should be important, but the objective is way too heavily favored over kills in control. I have lost several games in comp despite my team having 20+ more kills than the other team and having zone advantage just a little less often than the other team. If the other team caps B first, they are usually guaranteed a win because many of the maps are horrible and B is either cut off with several chokepoints AND/OR heavy spawns there (map design and heavy are a problem with Crucible in general, but are enhanced by this playlist). All in all, you pretty much have to play zones perfectly. There is no room for error, even if you completely outslay the other team and outclass them in terms of skill.
It should be removed from comp immediately and reintroduced after being reworked to not favor the objective as ridiculously heavily as it does now. Maybe 2 zones should give you 1.5 total points per kill (down from currently 2) and 3 zones should give you 2.0 - 2.5 (currently 3). But regardless of what's done, SOMETHING needs to be done ASAP.
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I think control is fine, mostly it’s countdown I don’t like.
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When heavy spawns right on B it feels like steamrolling is a really big thing, but that’s my only complaint. Controls alright with me.
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It's good for kills on mountain top and Luna's howl quest. Let's keep it. It would take forever if you did survival and countdown only.
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Control is competitive get outa here
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No. Sorry, but the comp exclusive game modes are horrible and make matches even less enjoyable.
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Nothing needs to be done you absolute clown. Control and clash were great additions to the comp playlist.
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Control is highly competitive. And you're wrong. I've been on both sides of many huge comebacks.
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This is pretty funny. You truly believe that control isn’t competitive? 🤔