Year 1 masterworks cost 10 cores.
Then they reduced core drops and made it cost more to masterwork 🤣
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It doesn't make to much sense to me either lol. I would suggest upping some of the other resources required maybe? Especially glimmer. It would be "meaningful" if it cost somewhere between 10-20k of that. That's only 5 infusions in row before you would have get glimmer again. But very easily farmable too.
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Edited by G0lden Hunt3r: 3/22/2019 3:12:39 PMEasiest glimmer farm. Pop a rainmaker. Go into last wish solo. Stand on a plate for a second. Kill a million thralls with headshots at close range. 20% chance they pop a glimmer fountain worth 500-600 glimmer. And you can 1 shot each one.
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That's okay though. With everything else you spend glimmer on anyway being able to farm it is fine. Farming things isnt a problem IMO. I dont really understand why there is barrier to infusion when powerful drops, for the most part, require you to do an activity in the first place.
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Edited by Mike: 3/22/2019 3:29:46 PMIf the were just used for master working things they can be as rare and expensive to use as you like IMO. Because it's a very endgame thing to do and it's just a bonus. It's making your gear the best it can be. Levelling up preferred gear is not endgame, it's what gets you go the endgame. Right?