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#feedback

Edited by MergingChicken: 3/29/2018 3:04:32 PM
1

The Strike loot that could have been

Strike loot should stay the way it is

1

Strike loot is underwhelming and not worth it

13

These ideas should have been implemented

3

If it weren't for PvP these weapons could exist because these ideas would be op and broken in crucible. Maybe... Exodus Crash -Armor that lets you go briefly invisible after taking critical damage. -Rifts/shield abilities turn into arc fields that slow and damage enemies. -Arc supers leave a trail of damaging/slowing energy. Savathun's Song -Melee weapon that acts like the void light orb. Stunning enemies at the cost of low damage, affected enemies take more damage from void. -Ability turns into a small strieker turret. Arms Dealer -A burning sniper/linear fusion rifle. -Ability turns into a flame turret (where did those blueprints go?) Inverted Spire -Upon death you explode spewing harmful vex "milk". -Rifts have two charges and turn into smaller vex "milk" traps. The Pyrimidion -Grenade launcher/fusion rifle that rapid fires burning void flames. -Ability turns into an immune armor lock system that lets you warp a short distance for safety. Garden World -Shield ability lets friendlies fire through shield but enemies cannot. -Melee weapon that does less attack power but can double as a cabal shield. Tree of Probabilities -trip mine grenades turn into deadly solar beams, recharge 50% on kill. -A power LMG that can... well just any D1 LMG would do. I thought we were unstoppable Guardians? Why are we letting PvP govern our right to kick some alien butt.

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