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10/30/2017 6:35:57 AM
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Pairing the right modifiers with the Nightfall. Dude not to rag you but if Bungie hasn’t thought of that, they deserve to get spanked. That is so obvious it’s not even funny. What is funny is that you thought you needed to make the suggestion in the first place. Just goes to show how badly they’ve bungled this game.
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  • Well considering how insanely difficult some weeks have been, I assume it's part of the "random rotation" like how they said they didn't know what Xûr was bringing. If it's random, then I guess I'm thinking they could make a small code change to limit certain modifiers to certain strike's. If it's pre-programmed, then see the above "fix". How would I or anyone else know if they've thought of it or not, considering some of the combinations we've seen so far? We've not asked the question, nor have they provided any information. Come on mate... You're either one of two people in this situation. 1) You like the Destiny franchise and you try to provide constructive feedback. 2) You hate the Destiny franchise and you have nothing positive to say. It's either sit back and do nothing or at least try... For what it's worth.

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  • Edited by MC 077 Lasombra: 10/30/2017 11:17:13 AM
    If it was their first time making Nightfalls sure. It isn’t. The modifiers are the key component of the NF. If no one at Bungie thought about how they pair up, they deserve the rebuke. I’m the third guy. I like the Destiny franchise but I’m not going to point out the obvious to “help fix” what they knowingly and intentionally made. Come on mate. This isn’t amateur hour. Let’s treat intelligent adults like intelligent adults. They could of been lazy, sloppy, short of time, didn’t bother to consider it or intentionally made it this way. Just because people don’t like it doesn’t mean they didn’t intentionally make it that way.

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  • Edited by Xenomorph: 10/30/2017 10:19:43 PM
    Mate... There's an obvious decline in player numbers due to a lack of endgame and a lackluster raid. So you tell me what they're thinking. There are very few people who have completed a PNF, it's even a statistic they give you when you unlock the achievement. So yeah... I am talking about a clear issue like an adult. Making assumptions gets you nowhere and this was simply to try to create a dialogue. I've thought of everything you've mentioned, but because Bungie's current actions and decision making, I still decided this post isn't a bad thing. With all the salt and negativity on these forums you decide to point a finger at me for trying? Cheers for that.

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  • I don’t know what they are thinking but what you are doing is acting like they operating in the blind or somehow never tested what they made? Like they don’t know how to design nightfall’s, like they don’t know about modifier synergy. These are basic concepts that they made lock stock and barrel in D1. So should we assume they somehow missed the blatantly obvious or should we assume this was their intention? Whether or not people complete has absolutely nothing to do with how intentional the design was. Developers can (and do) make gross mistakes in making games. Either they miss the mark on what we want or they do what [i]they[/i] feel is good. At some point you have to stop excusing them and give them a lashing so they know to stop screwing around.

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  • Edited by Xenomorph: 10/31/2017 7:00:17 AM
    So they addressed some of the issues in the TWAB post, and while nice, I won't be holding my breath on when change is coming. I'm not suggesting they cater solely to casuals, far from it. I've done the hardest Nightfall's, and this last one was just plain fun. The more people playing the game the better, and that's where I'm coming from. In no way am I trying to tell Bungie what to do, rather trying to be constructive. I don't doubt they think of these things, but then again, they always talk about how the community surprises them and is invaluable when making future decisions. I work in IT as a tester, and it's my job to think about all angles. It's in my personality too, so this is why I wanted to post this. You can point out the obvious all you like, but I stand by my post. Also... [quote]These are basic concepts that they made lock stock and barrel in D1. So should we assume they somehow missed the blatantly obvious or should we assume this was their intention?[/quote] Reality is no-one knows. I would assume they dropped a lot of the "quality of life improvements" on purpose. Why? I can speculate, but I'm not focusing on that.

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  • [quote]...Reality is no-one knows. I would assume they dropped a lot of the "quality of life improvements" on purpose. Why? I can speculate, but I'm not focusing on that.[/quote] Of course you won’t. Because then you have to admit they short changed people on purpose and chose to dole out the QoL improvements over time (time equals dlc equals money equals pay extra to get a complete game). Must be real nice to cherry pick. Stand by whatever you want. Having your head in the sand is still having your head in the sand. Just remember what Luke Smith said about our willingness to pay for cosmetics and emotes. Throw money at the screen eh?

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  • Now you're just twisting the conversation to suit your agenda. Where exactly did I defend Bungie? I didn't go into it because this isn't what my post is about. I have plenty of issues with Destiny 2, I've posted them before, but again... That isn't why I made this post. Why are you coming at me bruh, because I'm trying to be constructive? But I'll bite. So in all honesty I believe one of two things. 1) QoL was abandoned due to a business plan to make it look like they're listening to the community and making improvements, thus bringing people back to a game they touted as having "too much content". 2) They wholesale forgot to merge the code base with them because it was too hard. They've screwed up royally with fixed weapon and armor perks because they didn't create enough variety and a more in-depth mod system. They put the lore in the game via "adventures" instead of having it laid out during the "normal" course of gameplay. The raid checkpoint and token system is a joke, and the "smart RNG" system has also been abandoned. Happy?

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  • So your first idea is intentional shortchanging to fool people later on that they are “listening”. The second is contradictory, if it was too hard to do they didn’t “forget”, they [i]intentionally[/i] didn’t carry it over. Two reasons that both are intentional. Not pointing that out until your prodded is defending them. By omitting they are intentionally doing shoddy work. Why not offer constructive criticism on that kind of underhanded dealing too? Personally I’m curious about why they chose to veer so far from the original and why they did so so early on. D2 development started months after D1 release. https://www.google.com/amp/s/gamerant.com/destiny-2-high-moon-studio/amp/ Then I think about something Luke said. About how one person shouldn’t be making decisions (game development wise) but the team should. Think about that then look at the development. Sounds like someone wanted to make their own game their way. To hell with anything else. Then we get this mess. So yeah I’m not in the mood to excuse them. You dig enough and look at things from a critical perspective and you see Bungie bungled this badly. No not going to give them a pass and be nice. We sunk a lot of money into 1 and we get repaid like this? Nope.

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  • Edited by Xenomorph: 11/1/2017 4:34:56 AM
    Once again... Where am I defending Bungie? Every man and their dog understands the bigger issues. I was curious, and was trying to not be negative because there's enough of that going around. You are seeming to take particular exception to my post and me and twisting my post into something it's not. I'm wondering why. That was rhetorical. No need to reply. You've made your point of view abundantly clear. I'm done trying to defend myself, because I'm sure as hell not defending Bungie. Have a nice day.

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  • Oh do they? That why there are scores of posts about how perfect the game is? I clearly explained how you were defending them. Pay attention. You didn’t counter the claim. Obvious why. So slink away.

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  • Edited by Xenomorph: 11/2/2017 12:44:29 AM
    I've explained myself clearly. I've stated I'm not defending Bungie, that instead of being negative and pointing out the already well publicized issues I'm trying to be constructive and that my post was out of curiosity. You're pointing the finger at me because I'm not on a Bungie bashing spree, ergo I must be a Bungie fanboy/sycophant. Get a grip. There's no "slinking away" here, I have tried to converse in a civil manner. I don't know you, you don't know me. Your opinion is yours and I respect that, but at the end of the day, I don't give a toss what you think "random internet person". Have a nice day.

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  • 🤡

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