the zero day dilemma is god tier this week. i highly suggest getting it.
rodeo, rifled barrel, and glass half full.
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I'd wait for a rifled barrel counterbalance shureshot roll. I have one it's tits when I'm trying to have fun.
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was tempted, but glass half full is trash on low rate of fire autos - - if you aren't killing your targets BEFORE getting to that half-mag cycle, you're not doing it right, and you will get utterly crapped on in rumble relying on it rodeo isn't terrible, but it's for recoil, not stability, many MANY people forget this; those who already have the skillplay to temper the recoil will have no use for this perk at all; and would actually make their gameplay crappier not a "bad" roll, but just wasn't good enough to make my list
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Edited by Touchdown FSU13: 7/11/2017 6:06:54 PMI haven't tested it yet, I picked it up this morning. I realize it's not the same archetype as the continental but I have one of those with the same roll(aside from my continental having steady hand IS and that thing wrecks. I plan on testing it out tonight though. The reason why I like glass half full on auto rifles is because it makes it easy to get double and triple kills. I do not rely on it for my first kill.
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Or you could run rodeo with HLS. Laser beam!
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I like the rifled barrel on there because it makes it nearly pulse rifle range and the rodeo makes it so steady. I've got a continental with that roll. I'm not sure if it will preform the same because i haven't tested this one yet. However that thing melts, and once GHF kicks in I can easily get double and triple kills.