I am thinking that since they are going to be making a new game, that they should add some new armor, race of enemy, guns of course, but what about new subclasses? Personally, there should be a subclass that is based upon ice. Since arc powers are made off of positive energy, there is the negative energy known as the void. Then there is solar/fire, then what about ice, it is the antithesis of fire just like arc is to void. So the warlock can conjure thing up like "ice guardians" which are like one or two helpers to fight alongside you, while giving you increased armor and damage. It will also hide your username in PvP so they won't be able to tell. Then they will have a grenade that freezes, and shatters enemies that the grenade touches directly. The hunter can have a new type of trip mine, which is kind of like an ice nail bomb, which explodes and kills an enemy in very close proximity, while slowing and slightly damaging others in not so close proximity. The super for the hunter will make him super fast with a "shattering" melee. Although I have no ideas for the titans, please suggest some, and make any improvements necessary.
~Guitarjammer00
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Edited by Spence-imus Prime: 4/24/2017 2:58:05 PMSo i think they will probably give us each two subclasses to start and release a third for each class in DLC like they did with the first game. I think the three types will be Time, Dark and Ice. The Grimoire talk about the followers of Yur looking into hive power, Dark; Osiris is investigating the Vex, Time; and Ice to complement Solar from the first game. I think Hunters will get Time and Dark first. Warlocks will get Dark and Ice and Titans Time and Ice. I think all the classes will get their third subclass with the first DLC rather than a later one. The general idea this time is we dont have access to the traveler's light so we need to find alternate sources of power.