I had a thought for the super.
Instead of depleting over time, it depletes as much as you use your abilities.
Basically, your grenades and melee stay fully charged, but they take chunks out of your super meter as you use them.
Melees take more energy than grenades, obviously.
Heart of the Praxic Fire halves the amount of energy used.
If you like the idea, put in your post.
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-blam!-ING yes
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The idea you presented does have some good creativity and uniqueness compared to the other durational supers, but it does have a massive flaw. The damage reduction that is given to most roaming supers would have to be altered on that form of Radiance or else it would just last infinitly if the player keeps even just a tiny smigint of super left. This would be very hard to balance, making it so the only moderate choice would be to remove the reduction bonus entirely which could be seen as an overall net-nerf of Radiance.
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yeah, you're right. golden gun doesn't get damage reduction, so maybe it wouldn't anger people too much if radiance lost damage reduction.
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They can replace song of flame with this and have it have nearly no armor, something like 10 or 20 percent. Then incorporate song of frame into the basic super as long as you don't have the perk described above active