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#feedback

5/15/2016 7:46:47 AM
3

The melee lag is still a problem

Every time I get melee by a warlock of any class, hunter blade with charged blink strike, or Titan with a charged melee they always lag towards me then away from me. I don't know if this is because the melee has so much range that the characters hand had to dislocate itself to hit you or what but it is annoying . I am tired of super long distance melee making the character teleport towards me then back to its original spot after the impact. This makes it hard for me to predict where they are or if they will melee me or not.

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  • Yes it is.... They didnt shit to it just like they didnt touch the sunsinger class but they destroyed Sunbreakers. Hmmmmm

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    • The lag overall is terrible

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    • Shoulder charge out of nowhere! Shot through walls! Frustrating lag (I thought you guys fixed) It's kinda fkn ridiculous Players appearing out of thin air Legitimate question: how is it that a sniper can res snipe you but a shotgun with 2 or 3 times the impact can't drop you in one shot from a warlock self res? This never made since to me. Also when your shooting someone who is doing nothing but scoping up with a sniper, why is it there not knocked out of scope? They can just sit there and continue to two shot body shot you! No gun can compete with that! What's the deal here? I see all kinds of people talking about these same thing here and yet if a popular twitch streamer doesn't mention it, then it just appears to never get looked at! Or addressed!

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