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7/6/2015 3:49:49 PM
209

FoH is overpowered

I believe that the Titans Fist of havoc is way too...overpowered. The only thing I hate about it, is the stupid range. Like why so far? Striker is a close-combat subclass, not long rang. So I don't understand why a Fist of havoc can kill in the air? It's a ground slam, not a air slam. And no, the titans I've been killed by aren't hitting me in the air. I've jumped to max height and still die and it's really irritating...please do something about this?
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  • Its the only super without a counter With other supers u can evade or deal enough damage to simply kill them...ALONE Not so with the fopanic which earned its title justly. With its insanely quick animation time & huge defense, u won't be able to evade or deal enough damage in time no matter how fast u react or great u are at evading. Its area of effect is much bigger than the animations show as well No other super has this high ease of use & success in execution even against great players.

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    • Man I love a good whinge

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    • A hunter complaining about titan supers? I expect a satire tag. Fist of havoc and ward of dawn pale in comparison of all other supers for pvp.

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    • I hate the fact that if you see one coming you can try and jump, but most of the time putting down the controller is the better option. What I'm saying is that you can't kill them in the FoH animation ever, even with a maxed felwinters or matador.

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      • Theoretically his slam is creating a wave distorting the air as well.

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      • And you chasing me as a blade dancer into the air behind me at the max glide height.

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        • You realize it's basically designed to shut down other supers right?

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        • yup only thing i hate about FoH is the range it has in the air. no way it should kill your at the height of your jump.

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        • I just think they should lose it if they die mid-Smash.

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        • You've barely even played your titan to know what its like :/

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        • Fist of Havoc has more vertical range than lateral range. Next time, don't jump high, jump out.

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          • Shockwaves passing through the air are often more lethal than not, depending on proximity.

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          • Okay as soon as we get rid of your auto-aim super :)

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          • Cry some more bitchass.

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            • I think it would be too easy to avoid if you could just jump over it. I think FOH is harder to use than nova bomb, golden gun, or blade dancer. For one, its easy to turn and run away from someone using FOH. Second, if you aren't using it in fist of panic circumstances, its actually pretty hard to charge a group of people without dying before getting the chance to activate it.

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            • The Titan supers need something like that. As a Titan main, with a 34 hunter and warlock, I understand that Titans need something good. Each Hunter super can get you 3 kills without even trying. Sunsinger can aswell, and allows you to self revive. Nova bomb, well... That's a different story. Each class has a super that you can walk around with, except for the Titan. All they have is a bubble and the striker. If you think that is op, then you must be a hunter who gets canceled out of arc blade by a Titan. Sucks to suck.

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            • Hunter main?.... oooh, that's rough

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            • Yes, fist of havoc would be overpowered if you completely ignore Golden Gun, Nova Bomb(which has a bigger blast radius if you have the right perks on) plus you can do it from a good distance away from danger, Sunsingers using radiant skin wearing The Ram helmet that become walking tanks, and Bladedancers which can kill every member on your team from one part of the map to the other. I have all three classes maxed out and I promise you fist of havoc isn't overpowered at all. Golden Gun is absolutely the best super in pvp with the right perks and used at the right time. It amazes me how many posts I see about people calling to nerf everything in the game. Let's just take away weapons and fight each other with sticks and water guns.

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            • You're claiming Striker Titan is over powered, yet you have a level 34 Bladedancer Hunter... Scrub confirmed.

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            • Edited by Are You Okay: 7/6/2015 7:20:46 PM
              Every time I see this post I know 2 things: 1) OP plays a hunter. 2) OP has never played or has barely ever played a Titan in PVP. Glad I have not been proven wrong yet.

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              • Oh shit, hold the phone, apparantly the super you have to run up to people to cast is OP. Well shit guess I better go back to throwing my Nova bombs around, ya know, the thing that DOES THE EXACT -blam!-ING THING but has way more range.

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                • They have to get in close for it to be effective, it's fine as it is. They only get one shot at taking down multiple opponents unlike hunters

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                • And you're a hunter complaining about "OP soopers" when you have a OHK gun with 3-4 shots (depending on armor) and a ballerina with a 15ft knife that can teleport basically. Yeah makes sense

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                  • Blade dancer - about 15-25 seconds of killing time endless range Gunslinger - shoots across the damn map 3-4 times Warlock - don't get me started nova bombs turn around corners and shit.

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                    • Yea I wouldn't say it's OP, but they do need to fix the aerial damage.

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                    • You've missed out: * it's deadly to be next to during the 'build up' animation. * it passes through solid cover, including ceilings. * it can leave a lingering AoE just in case you survived everything else. * Damage that's just enough to kill before the animation starts is cancelled out, as the game decides you're already dead so you couldn't have done that damage. I think that's most things.

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