JavaScript is required to use Bungie.net

Service Alert
Destiny 2 will be temporarily offline tomorrow for scheduled maintenance. Click here to view latest Destiny Server and Update Status.

Destiny

Discuss all things Destiny.
Edited by Are You Okay: 5/10/2015 5:31:11 PM
244

Hunters Terrible for PoE?

Watching the stream now and this looks like straight wave mode with trash mobs swarming everywhere. There are also capture points for certain bonuses. Warlocks are great for crowd control and Titan defenders are amazing for keeping the group alive and capturing the points. Golden gun barely dents a major. It's useless for trash mobs because your primary makes short work of them. Attempting blade dancer would be very risky. So, as many predicted, it looks like hunters will be the least sought after class for PoE. I'm not making this thread to bash hunters. [b]Bungie needs to buff Hunter supers in PVE only so that they will be viable in this new game mode.[/b] Edit: I respect hunters defending their class. I have a 32 of each class and I love Hunter. After playing all I'm certain that Hunter supers need a PVE boost: - make BDs completely invincible in PVE - Triple GG damage Edit: To every body saying invis is their trump card, remember that when they go invis the enemies attacking them will now attack the other 2, likely overwhelming them. Hunters invis can save wipes in some cases but it will also cause wipes, when they leave their mates high and dry.
English
#Destiny

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Eh turning invisible will be good for diffusing those mines, especially with the BD super and Vanish perk, will definitely remain invisible long enough to sort at least one. Stalker could be useful for reviving team mates I guess? Can't think of any perks of being a gunslinger honestly, maybe hunters did get the raw end of the deal

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • GG damage always sucked in pve. Hunters can go invis, and survive.....can also go invis, and revive an otherwise "lost" teamate

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I thought this was pretty well understood already. Hunters are pretty useless for PvE in general. If it wasn't for their invisibility they'd be completely useless. Titans are THE PvE class. Hunters are THE PvP class. Warlocks are somewhere in the middle. They're pretty good for both PvE and PvP.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by RedWhiteNBoom76: 5/7/2015 2:13:39 PM
    Hunters arent about the supers, its everything else they do, quick movements gun buffs, etc. And most importantly hunters stay alive, whatever it takes, and do not need to rely on a super to save them Edit: if we do need a buff its bigger, better, more frabjous cloaks

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    4 Replies
    • Ahn [spoiler]only gud for invis captures and invis revives and running (which is GUD)[/spoiler]

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Chain of Woe + Gunslingers Trance with Vex Mythoclast. Get so many kills with this in PvE.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Edited by Shadow Artiste: 5/7/2015 12:38:05 PM
      [quote]Watching the stream now and this looks like straight wave mode with trash mobs swarming everywhere ... Attempting blade dancer would be very risky[/quote] Ironically you just described the situation in which the blade dancer's super is the most effective and lethal super. Im just going to leave this here: [url=http://www.youtube.com/watch?v=y8etkwUlysU&sns=em]it's amazing how people don't understand how to properly blade dance[/url]

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      5 Replies
      • I never played a hunter and never will but damn, I like that ability where y'all can go invis, sneak around, and revive somebody. What's that called?

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        1 Reply
        • I think invisibility will be really useful for mine capture things. A hunter with the correct layout + don't touch me gauntlets + patience and time could deal with all the mines while the rest of the team concentrate on ads? IMO ofc.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Nah. Go invis to capture the splinter mines and to revive. I classes will be equal I think (Except gunslinger. Ew.)

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Hunter class was made specifically for pvp

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • I doubt they would make an entire dlc that rules out a class. Also, there is just no scenario a hunter doesn't do great in.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Does GG actually do critical dmg when striking heads?

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          3 Replies
          • Sorry to break it to you but I've never had a problem being a hunter in fact in most case I rack up up to double in kills that two other fireteam members have combined.. So it's more about how you play.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Watch my Hunter do work upon the release.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • my first character was a hunter. i now only play pve with my defender titan.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • crest of alpha lupi, invis gets me more medic medals razors edge

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • 1
            Blade dance will be the best hunter sub to use.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Well bladedancers can go invis and cap zones or Rez teammates

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Hunters will always be useful in an auto-revive restricted area. A titan or warlock could run across the fire and bring the gunfire to the revival, or a bladedancer could stealth revive.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • 1
            Titans: - Bubble for buffs Warlocks: - Clutch revives to safe the game Hunters: - Invisible revives and - Super to kill enemies Only Titans and Hunters have supers that basically prevent the team from getting to the stage where there's one guy remaining that relies on a Warlocks self-res. My issue with Warlocks is that if they're running SS, unless they have very high intellect they'll save their super for the what-if situation whereas the others will be using theirs to kill shit.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Invisbility for reviving will be very useful in my opinion.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Blade dancer with razors edge for trash mob clearing. Invis for clutch revives. I can see all classes being useful if used correctly.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • I don't think they will be terrible, all classes will be good at something in PoE, with bladedancer you can just use blink strike when capturing an objective and use your super and get to safety

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • From what I saw in that video the hunter had the biggest chance to be the hero if he had any idea how to play. If he used invis and used it much more often he could have been a ressing, disarming beast. Hunters look like they are going to be extremely useful. Not to mention mask of third man + encore = cleared room

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Yeah I think they'll be very useful as long as they play tactically. if the hunter playing is attempting to be a powerhouse they'll be screwed. but if they use their invisibility to the advantage, then they will be of great use for dismantling mines & revives.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          1 2 3 4 5 6 7
          You are not allowed to view this content.
          ;
          preload icon
          preload icon
          preload icon