I was thinking somewhere along the lines of not only having a longer trip mine but also having a second trip mine. This would make this a much more valuable exotic, especially since no other hunter exotic or skill grants another grenade.
Edit: These are all good ideas guys, keep them coming.
Edit: Wow over 300 comments, this is great! Maybe Bungie will take notice of this if we keep at it. Thanks everyone for your great comments, ideas, and thoughts!
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#Destiny
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2 Repliesemmm i dunno, buff the AOE and make it like a C4 so that you press the grenade button one time and you trow the grenade and the second time you click it, if the tripmine is still alive of course, it explodes?
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The Aracnid Helm needs more of a buff
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Bigger blast radius for trip mine
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It needs an agility boost, like mida and dont touch me. Then id use it.
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I think if it let you spawn with grenade energy as well, that way it'd be equitable to the lucky raspberry.
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4 RepliesThe ONLY thing it needs is a way for your teammates to identify it as a friendly tripmine. Too many times I see them waste time trying to shoot it or going some other direction if I place one in a choke point.
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BUFF IT ALREADY!!!!!! lol. Oh. And. It should reapawn grenade always. It is tooooo limited and constricted w it's one perk
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if the trip mine stayed until you threw another one that would be awesome also did you just buy it from xur?
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1 ReplyCloak the trip mine maybe?
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Edited by prodygee: 3/10/2015 10:09:17 PMWell I already get more kills because of this exotic. Stickies go from 10 to 30 seconds. In high traffic areas people seem to forget you put it there.
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Maybe boost the damage or recharge the grenade faster and it'll work over all grenades on your hunter
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Yes for an exclusive perk like that I believe that it should be buffed as the perk sucks. If not bungie can use them while they think of new ideas (masturbate)
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No self damage, and it has a larger peripheral radius. Tripmines tend to land on the ground and have horrible detection like that.
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1 ReplyWhy? By the time your first grenade blows up, you already have a second one.
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I say it should have a larger blast radius. Just my 2 cents
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8 RepliesNo... trip mines are already plenty good, this already makes them sufficiently more badass.
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10 RepliesIt's bad because the exotics are basically either you look stupid with good perks or look bad ass with worthless perks.
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A second trip mine and improved time
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8 RepliesI would like it. Maybe spawn with two trip grenades off the bat? Like HoPF for warlocks? I dont know just an idea.
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4 Replies"Exotic" means different or special. It doesn't mean powerful. There is no need to buff it. What it lacks in power, it makes up for in sexiness.
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2 RepliesWell, if this helps answer your question, I don't have them and did not buy them from Xur despite having plenty of SCs.
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Have either two trip mines, or grant it the perk of the throwing knives with solar damage.
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1 ReplyMaybe not a 2nd tripmine, but spawn with grenade energy like voidfang does and keep the duration at what it's at