What was the inspiration behind the development of the warlock skill trees?
And if possible, any hints in the possible 3rd subclass?
Much appreciated
English
#feedback
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3 RepliesThe goal was to always make the Titan feel like a soldier, the Hunter to feel like a lucky survivalist and the Warlock... well he/she was always a magic user. On top of that, they were intended to both feel like a magic cannon and a rule breaker. While the Hunter is my personal favorite and was a bit custom built for my personal playstyle ;-), I love the way the Warlock plays. 2. I don't currently have anything to say about that =). <3
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1 ReplyHamrick will be along shortly.